Uploaded February 2013 | Updated September 2026, 2 weeks ago
Well, ladies and gents...."Fasten your seat belts, it's gonna be a bumpy [GODDAMN] ride!!" We've just about reached the final confrontation of SH's lifelong career as a reincarnated cop - to once again take down Gus Grover and about half his cronies yet again (seriously, what is this supposed to be, Mega Man?)!
©Jaleco/Natsume 1991 (I own ABSOLUTELY NOTHING - Fair use intended).
===============N=O=T=I=C=E=!!=======================
This walkthrough is NOT intended to be a speedrun; if a single insult pops up concerning the producer's gameplay expertise (e.g. 'suck', 'fail,' 'go play a kid's game', 'my [insert random significant other's name/status here] can do a better playthrough', etc.), DISCIPLINARY ACTIONS WILL BE TAKEN, NO QUESTIONS ASKED!!
Well, ladies and gents...."Fasten your seat belts, it's gonna be a bumpy [GODDAMN] ride!!" We've just about reached the final confrontation of SH's lifelong career as a reincarnated cop - to once again take down Gus Grover and about half his cronies yet again (seriously, what is this supposed to be, Mega Man?)!
©Jaleco/Natsume 1991 (I own ABSOLUTELY NOTHING - Fair use intended).
===============N=O=T=I=C=E=!!=======================
This walkthrough is NOT intended to be a speedrun; if a single insult pops up concerning the producer's gameplay expertise (e.g. 'suck', 'fail,' 'go play a kid's game', 'my [insert random significant other's name/status here] can do a better playthrough', etc.), DISCIPLINARY ACTIONS WILL BE TAKEN, NO QUESTIONS ASKED!!
![Ninja Gaiden Walkthrough (Part 1)
Remember the intro reel I put out? Now see the actual gameplay, like youve never seen it before...from start to finish, complete with story-driven, detailed cutscenes! Watch as Hayabusa sets out to retrieve the demon statue, while having the tables turned by a super-hot CIA agent!
©Tecmo 1989. (I own ABSOLUTELY NOTHING) - Fair use intended.
Faithful apologies for deleting the last attempted post [MOSTLY DUE to having the Triangle sound wave disabled]
N=O=T=I=C=E=!!
This walkthrough is NOT intended to be a speedrun; if a single insult pops up concerning the producers gameplay expertise (e.g. suck, fail, go play a kids game, my [insert random significant others name/status here] can do a better playthrough, etc.), DISCIPLINARY ACTIONS WILL BE TAKEN, NO QUESTIONS ASKED!! Ninja Gaiden Walkthrough (Part 1)](https://i.ytimg.com/vi/JsMLI6bCvVQ/mqdefault.jpg)
![Shatterhand Walkthrough (Part 2)
The struggle against Metal Command continues....in the next 2 areas - a nuclear submarine and filtration plant!
©Jaleco/Natsume 1991 (I own ABSOLUTELY NOTHING - Fair use intended).
N=O=T=I=C=E=!!
This walkthrough is NOT intended to be a speedrun; if a single insult pops up concerning the producers gameplay expertise (e.g. suck, fail, go play a kids game, my [insert random significant others name/status here] can do a better playthrough, etc.), DISCIPLINARY ACTIONS WILL BE TAKEN, NO QUESTIONS ASKED!! Shatterhand Walkthrough (Part 2)](https://i.ytimg.com/vi/K78L5_ocp20/mqdefault.jpg)
![Akira Walkthrough [Part 4]
Taking a break from the usual shmups, Ive decided to dive once again into Katsuhiro Otomos graphic-novel-turned-anime-feature-phenomenon....in the form of a psychic adventure (menu command choice* / interactive / point-and-click) game!
This part continues during Kiyokos telepathic message to Kaneda & Kai concerning Kei & Tetsuo until the Olympic Stadium standoff with Kaneda & Tetsuo.
As before, English translation annotations will be conveniently added throughout, given that the game contains Japanese text. (Note: prior to Danke & Pennywises fan-translated rom, I actually had up a playthrough of the game; some of the paraphrased translations will be inspired by what I had before, as well as theirs - NO plagiarism intended).
*Whenever certain menus pop up, drag your cursor onto each of them for hints on which commands to select!
©Taito 1988 / ©Mashroom/Akira Committee 1987 [Licensed through Kodansha; US Rights - Streamline Pictures, Geneon Universal, Bandai Entertainment].
I own ABSOLUTELY NOTHING - NONE OF THE FOLLOWING (except fair use & entertainment purposes) IS INTENDED: INFRINGEMENT/VIOLATION/PLAGIARISM. Akira Walkthrough [Part 4]](https://i.ytimg.com/vi/K8W6BbMTbTw/mqdefault.jpg)


![Vice - Project Doom Walkthrough (Part 1)
Set in the indiscriminate future, a lethal, ominous organization (BEDA Corp.) has broken big with its latest drug, Gel. Detective Quinn Hart, a tough no-nonsense officer of the VICE Squad, finds out about the horrendous side effects of the drug after trashing heavily armored truck with a mutated driver [Intro Boss], complete with shipments of Gel, and obscure sorts of weaponry that cant be bought on the streets. With the assistance of Christy & Sophia (his partner/possible love interest and associate, respectively), Hart tracks the drug trail to south Central America only to find a shocking increase of horrifying events related to BEDAs crimes. An unexpected reunion with his former partner, Reese [a later Boss] makes Hart realize that something inhuman is driving the evil corporations motivations, but it will take all of Harts determination to find out the dirty little secrets he needs to close the case. However, he may end up learning more than he ever would have wanted to know...
©American Sammy Corp. (Sammy Studios) 1991 (I own ABSOLUTELY NOTHING - Fair use intended).
N=O=T=I=C=E=!!
This walkthrough is NOT intended to be a speedrun; if a single insult pops up concerning the producers gameplay expertise (e.g. suck, fail, go play a kids game, my [insert random significant others name/status here] can do a better playthrough, etc.), DISCIPLINARY ACTIONS WILL BE TAKEN, NO QUESTIONS ASKED!! Vice - Project Doom Walkthrough (Part 1)](https://i.ytimg.com/vi/KjM-u-WpXoU/mqdefault.jpg)

![Castlevania (NES) - UNCUT HD Walkthrough
ENTER AT YOUR OWN RISK! (The games tagline from the back of the cover)
By now, the very title that sparked an unforgettable, massive franchise should jog everyones memory! Introduced in Japan as Demon Castle DRACULA (Akumajo DRACULA) for both the Famicom Disk System and MSX2 [aka Vampire Killer - hence Simons iconic whip] in 86, CASTLEVANIA has you taking control of vampire hunter SIMON BELMONT (descendant of another VH), as he approaches the castle of Count Dracula, who reappeared a century following his defeat by Simons ancestor. And, as expected - like the majority of most NES titles - EXPECT ABSOLUTELY NO MERCY FROM THIS WHATSOEVER.
©Konami 1986-87. I own ABSOLUTELY NOTHING - NONE OF THE FOLLOWING (except fair use & entertainment purposes) IS INTENDED: INFRINGEMENT/VIOLATION/PLAGIARISM.
NOTICE: This full, uncut walkthrough is in NO way, form or shape intended to be a speed run! If ANY single snap judgments/insults concerning my gaming/production prowess pop up anywhere on this or future segments...DISCIPLINARY ACTIONS WILL BE TAKEN, no questions asked!!
Also, forgive the last 15 seconds of black at the end... Castlevania (NES) - UNCUT HD Walkthrough](https://i.ytimg.com/vi/LFHsO544si0/mqdefault.jpg)
![Operation C (Game Boy) - UNCUT HD Walkthrough
As Ive done with the first 2 NES offerings in recent years, Im orchestrating yet another [semi-casual] no death run of the standalone Contra spin-off, OPERATION C (circa 91). Bill Rizer from the original classics is back, tasked with annihilating a ruthless enemy faction whose secret alien cell has been stored within their base, hence BLACK VIPER.
Did I mention Ive also beaten this zillions of times?! (No exaggeration intended, by the by)
©Ultra (R.I.P.) c/o Konami 1991. I own ABSOLUTELY NOTHING - NONE OF THE FOLLOWING (except fair use & entertainment purposes) IS INTENDED: INFRINGEMENT/VIOLATION/PLAGIARISM.
NOTICE: This full, uncut walkthrough is in NO way, form or shape intended to be a speed run! If ANY single snap judgments/insults concerning my gaming/production prowess pop up anywhere on this or future segments...DISCIPLINARY ACTIONS WILL BE TAKEN, no questions asked!! Operation C (Game Boy) - UNCUT HD Walkthrough](https://i.ytimg.com/vi/LVat3gpfZgI/mqdefault.jpg)
![Mortal Kombat 3 [Original + Ultimate] Fatality Reel
Back with yet another EXTREME Fatality Reel....this time from yet another memorable installment in Midways [now WBIE] unstoppable, unprecedented gore-inducing legendary fighting franchise! Annotations for the commands will be up before the weekends over! Also, therell be an upcoming reel featuring Friendships / Babalities as well, just like their predecessor!
©Williams / Midway (now Warner Bros.) 1994, 95, 96. Developed by Sculptured Software (MK3) / Software Creations (Game Boy, Game Gear/SMS) / Avalanche Software (UMK3). (I own ABSOLUTELY NOTHING) - Fair use intended. Mortal Kombat 3 [Original + Ultimate] Fatality Reel](https://i.ytimg.com/vi/LbRSdC1DL-o/mqdefault.jpg)
![Pokémon (Yellow Ver.) Evolution / Team Rocket Encounter Reel [Part B]
Now that Ash has booted out 1/2 the Kanto Gym leaders, lets catch a glimpse of the life cycles of his entire roster! Adding to this, are the Jessie & James [Musashi & Kojiro] encounters throughout the game - Mt. Moon (between Pewter & Cerulean), the Celadon Game Corner hideout, Pokémon Tower in Lavender & Silph Co. in Saffron!
©Nintendo/CREATURES/GAME FREAK[/Pokémon] 1995-99. (I OWN ABSOLUTELY NOTHING - Fair use intended) Pokémon (Yellow Ver.) Evolution / Team Rocket Encounter Reel [Part B]](https://i.ytimg.com/vi/Lbu26EOWsb8/mqdefault.jpg)