Uploaded September 2025 | Updated September 2026, 1 week ago
Hear from Chris Pruett, Director of Games at Meta, as he dives into how the audience for spatialized software is rapidly evolving. Whether it’s building for VR experiences on Meta Horizon OS or for AI glasses, there are expanding opportunities to create experiences people love across games, media, and much more.
With decades of experience in the games industry, Pruett shares why, out of all the hardware and software unveiled at Meta Connect, he’s most excited for the upcoming Meta Horizon Engine, and how AI is enabling developers and creators to rapidly accelerate their creative process.
Regardless of what you want to build, Pruett’s insight can help you determine where to start.
Hear from Chris Pruett, Director of Games at Meta, as he dives into how the audience for spatialized software is rapidly evolving. Whether it’s building for VR experiences on Meta Horizon OS or for AI glasses, there are expanding opportunities to create experiences people love across games, media, and much more.
With decades of experience in the games industry, Pruett shares why, out of all the hardware and software unveiled at Meta Connect, he’s most excited for the upcoming Meta Horizon Engine, and how AI is enabling developers and creators to rapidly accelerate their creative process.
Regardless of what you want to build, Pruett’s insight can help you determine where to start.









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