Nomad Colossus | Shadow of the Colossus - E3 demo - top of #8's temple has no collison @NomadColossus | Uploaded 2 years ago | Updated 1 day ago
If you have watched my videos you will have noticed that one of the most important and 'beloved' arenas for me is the top of #8's temple (Kuromori)! This was one of the first 'Agro launches' I did way back in 2009 (PS2 US version ), then I made it up there again in 2018 for the PS4 version.
So I thought I would try it again in the E3 demo version and see what happens. You might be surprised as Wander just falls through the top of the temple! There is no collision detection in this very early version... makes sense I guess.
I then Moonjump up onto the temple... but I just fall through it down to the death floor... -300m! Wander dies! Point made I guess : )
PS4
youtu.be/wc4MJ-8BhZA
PS2 PAL (not possible)
youtu.be/J0Cs3OZtdfE
Flickr image:
flickr.com/photos/nomadcolossus/52211133513/in/dateposted-public
If you have watched my videos you will have noticed that one of the most important and 'beloved' arenas for me is the top of #8's temple (Kuromori)! This was one of the first 'Agro launches' I did way back in 2009 (PS2 US version ), then I made it up there again in 2018 for the PS4 version.
So I thought I would try it again in the E3 demo version and see what happens. You might be surprised as Wander just falls through the top of the temple! There is no collision detection in this very early version... makes sense I guess.
I then Moonjump up onto the temple... but I just fall through it down to the death floor... -300m! Wander dies! Point made I guess : )
PS4
youtu.be/wc4MJ-8BhZA
PS2 PAL (not possible)
youtu.be/J0Cs3OZtdfE
Flickr image:
flickr.com/photos/nomadcolossus/52211133513/in/dateposted-public