Uploaded November 2021 | Updated September 2026, 2 days ago
In this very short tutorial we will learn how to convert regular project to URP using the old way. Very soon I will release a video about how to do it in Unity 2021 LTS so please stay tunned :). Love you!
youtu.be/BCR2xQ7jWMU - New Version - Unity 2021 LTS
In this very short tutorial we will learn how to convert regular project to URP using the old way. Very soon I will release a video about how to do it in Unity 2021 LTS so please stay tunned :). Love you!
youtu.be/BCR2xQ7jWMU - New Version - Unity 2021 LTS

![Learn the difference between public, private and serialized - variables visibility in Unity
If you want to finally learn if you should use [SerializedField] private or public you are in good place! Well not only cover how to show and hide variables in the inspector but also the most important access modifiers.
Public, private, protected, internal? Got you covered!
SerializedField, HideInInspector? Got you covered too!
Common questions and good practices? Of course!
Official C# docs about access modifiers:
https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/classes-and-structs/access-modifiers
Unity docs [HideInInspector]:
https://docs.unity3d.com/ScriptReference/HideInInspector.html
Unity docs [SerializedField]:
https://docs.unity3d.com/ScriptReference/SerializeField.html
#UnityScripting #AccessModifiers #Attributes
00:00 Intro
00:13 Access Modifiers (with examples)
03:45 In the Inspector
04:49 Summary
05:33 FAQ Learn the difference between public, private and serialized - variables visibility in Unity](https://i.ytimg.com/vi/qqeazsu89Fk/mqdefault.jpg)








