Michael Leonard | Server side assist for mouse-lock before HTML5 included it natively @InternetOneOS | Uploaded 11 years ago | Updated May 09 2024
This is an early WebGL experiment using my Kenxsys server solving a first person camera issue; The issue being that your mouse will normally hit the edge of your screen and fail to register any further directional movement in that direction. The server constantly listens to mouse movements, then sends the distances to the web page, then resets the mouse cursor to prevent it from reaching the edge of your screen.
Recorded March 26th 2012
This is an early WebGL experiment using my Kenxsys server solving a first person camera issue; The issue being that your mouse will normally hit the edge of your screen and fail to register any further directional movement in that direction. The server constantly listens to mouse movements, then sends the distances to the web page, then resets the mouse cursor to prevent it from reaching the edge of your screen.
Recorded March 26th 2012