Sequencing and Exporting | VIRTUAL PRODUCTION Q+A LIVESTREAMS @offworldlive
Sequencing and Exporting | VIRTUAL PRODUCTION Q+A LIVESTREAMS  @offworldlive
Uploaded July 2023 | Updated September 2026, 1 day ago
In this weeks livestream we will talk about sequencing and exporting techniques using composure and the free Virtual Production shared project.

This project is open source and free to download:
github.com/Off-World-Live-Collaborative/OWLVirtualProduction/releases/tag/v0.0.1-first-release
Join our weekly session to:
Learn new workflows using the OWL Unreal Engine Compositing Toolkit
Ask questions about specific features and workflows

Each week we do a short demonstration of a specific workflow followed by open Q&A
All workflows and blueprints are free for download in our GitHub and Knowledge Center
Topics covered will include:
Input/ output media direct from Unreal
Avoid anti-aliasing in your media inputs
Using all Unreal post-process effects
Reflections, shadows, translucency
Use Sequencer and Movie Render Queue
Use Take Recorder and live Camera Tracking


Chapters:

0:00 - Technical difficulties
11:50 - Create a Matte that picks up focus pulls
19:27 - How to Output from composure
26:17 - EXRs and how to test their colour range
30:47 - How to output EXRs from Composure
33:00 - Q+A
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OFF WORLD LIVE |

Sequencing and Exporting | VIRTUAL PRODUCTION Q+A LIVESTREAMS

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