How to use Github to Clone the OWL Virtual Production Shared Project @offworldlive
How to use Github to Clone the OWL Virtual Production Shared Project  @offworldlive
Uploaded August 2023 | Updated September 2026, 7 hours ago
You can download the OWL Compositing Toolkit free here: https://offworld.live/download-center

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Here's a quick run-through of how to clone the OWL Virtual Production Shared Project to your own PC so that you have a copy of the repo and can merge your own features to the shared project.

This playlist will cover useful information on best practices for using the repo as well as contributing to and downloading from this resource.

Contributors to the repo will receive a free commercial license for the Compositing Toolkit, so there will be guidelines and best practices for this to make sure you have the best chance of having a submission accepted to the repo.

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Watch the full Advanced Compositing playlist here:
youtube.com/playlist?list=PLElT6SIg9JnA2RC1sFXQEj3F7UWw5pVq7

Watch the basics of using the OWL Virtual Production Shared Project here: youtube.com/playlist?list=PLElT6SIg9JnCUvlJCw2xOxvBZT7C4Vgcd

Download the OWLVP Shared Project here:
github.com/Off-World-Live-Collaborative/OWLVirtualProduction

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Get support or share ideas with our large creator community on Discord: discord.gg/VQXARA2

Key Features of the OWL Compositing Toolkit:
- A workflow inside Unreal Engine, which upgrades Unreal's Composure.
- Video planes which dynamically scale with tracked & moving cameras.
- Crystal-clear media inputs with no anti-aliasing.
- Upgraded CG Element with full Post-Process effects.
- Upgraded CG Matte with full Post-Process effects.
- Reflections, dynamic shadows, transparency, bloom, particles etc.
- Media I/O 'on-tick' for perfect layer synchronization.
- NDI Input/ Output Pass.
- Spout Input/ Output Pass.
- Screen Capture Input Pass.
- HUD/ UMG Input Pass.

For more information please watch the other videos in the playlist!
How to use Github to Clone the OWL Virtual Production Shared ProjectHow to setup LiveLink for Metahuman Face Capture in Unreal Engine (iphone) | BOWTI VTUBER TUTORIALHow to Stream AI Generative Visuals from Stable Diffusion to/ from Unreal EngineHow to Fix Global Illumination Seams - OWL Ultra High Res 360 Renders in Unreal Engine360 Render Hangouts #3 Rendering TipsHow to Output from Unreal Engine Composure to NDI, Spout, VMIX, OBS, MP4, RTMP, SRT: Beginners GuideHow to build Interactive Events w/ Twitch Chat in your Unreal VTuber Stream | BOWTI VTUBER TUTORIALHow to Import a Metahuman in Unreal Engine to create an custom Avatar | BOWTI VTUBER TUTORIALPrototyping a 360 Rave Space #3 | OWL 360 Hangouts #41NEW TWITCH INTEGRATIONS | VTUBER GAME DEV OPEN Q&A360 Render Hangouts #4 Colour ControlA Breakthrough Solution for Realtime Filmmaking and Virtual Broadcast in Unreal Engine!
OFF WORLD LIVE |

How to use Github to Clone the OWL Virtual Production Shared Project

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