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GameMaker | Sequences Tutorial 7 – Scale @GameMakerEngine | Uploaded June 2020 | Updated October 2024, 7 minutes ago.
New in GameMaker Studio 2.3.0!

This tutorial reviews scaling of assets during your animation.

Sequences helps developers and artists to easily create complex graphic effects in their games. These can include cutscenes and GUI-based manipulation of animations and audio, all of which can be positioned or context-triggered to occur anywhere within the game so anyone can achieve professional levels of polish to their games.

Topics Covered:
Scale parameter track
Changing values in the Track Panel
Copying keyframes
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Sequences Tutorial 7 – Scale @GameMakerEngine

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