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GameMaker | How To Make Enemies Smarter: AI Weighted Decision-Making @GameMakerEngine | Uploaded May 2023 | Updated October 2024, 1 hour ago.
Ever create a non-playable character that was as clever as a rock? Don't be so mean. Your NPC just needs some nurture and education. In this tutorial, Slyddar teaches you how to make your enemies smarter with AI-weighted decision-making. Turn your NPC into Einstein.

You will learn how to code a system of weighted options which will help your AI make smarter choices.

The tutorial is in GameMaker Language (GML) for GameMaker.

You can get your free copy of GameMaker here and try it out: https://opr.as/DownloadGM-YT

Find the project here: mediafire.com/file/stl9r8w4jn3y2fp/Designing_Smarter_AI_%25281%2529.yyz/file

youtube.com/slyddar
slyddar.com
twitter.com/slyddar

00:00 Introduction
00:44 AI Dungeon Demo
03:31 AI Multiplayer Demo
04:10 Sample Project Setup
04:33 Create Event
05:23 Step Event - Intro
06:01 Target Parent Object
06:07 Step Event - Collision Check
06:48 Step Event - Find Instance Weight
09:34 Step Event - Find Highest Weight
10:57 Allowing AI to Path
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How To Make Enemies Smarter: AI Weighted Decision-Making @GameMakerEngine

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