Uploaded September 2024 | Updated September 2026, 4 hours ago
If i saw THIS many Teddirusas, that would be the most adorable thing.
Also WHY IS THERE TOO MANY POKEMONES!?
I saw no option in BizHawk to import GBA .sav files but then i tried experimenting by copying a .sav from a e-Reader minigame from the Pokemon Aquapolis pack and change the extension to .SaveRAM and.. the trick worked!
This might look like endless but there's actually an end. if you manage to get 999 points, that's where the game ends.
The reason why i called this "Semi-TAS" it's because for the most part, i played the game normally, using the default speed and occasional rewinds, only a few parts it's where i slowed down the emulator and used Frame-by-frame.
If i saw THIS many Teddirusas, that would be the most adorable thing.
Also WHY IS THERE TOO MANY POKEMONES!?
I saw no option in BizHawk to import GBA .sav files but then i tried experimenting by copying a .sav from a e-Reader minigame from the Pokemon Aquapolis pack and change the extension to .SaveRAM and.. the trick worked!
This might look like endless but there's actually an end. if you manage to get 999 points, that's where the game ends.
The reason why i called this "Semi-TAS" it's because for the most part, i played the game normally, using the default speed and occasional rewinds, only a few parts it's where i slowed down the emulator and used Frame-by-frame.

![[TAS] GBA WarioWare Twisted - Staying Asheep but the clock cycles 18.5 times
It seems that even after 999, the speed would keep increasing, accelerating infinetly.
In some parts it was getting hard for me because i had to end up manipulating the luck + at the hyper speed parts, some of the sheeps will go through the fence, tho still if you dont jump, it wont accelerate.
In 1 part i was getting already tired + it was getting nearly impossible for me so i had to end there. [TAS] GBA WarioWare Twisted - Staying Asheep but the clock cycles 18.5 times](https://i.ytimg.com/vi/FCT81kJuVJA/mqdefault.jpg)


![Aparently, NDS Homebrew Cheating Exists
Game: Whee! DS [Version 2]
Cheats Ive Made: Always Turbo L and R
Autofire used for L and R Buttons
Also, someone though they could escape from me by writting a Hate comment then delete it only for me to notify it was there before it was deleted.
He had no idea that i can still track him so he got blocked.
The user who tried to run away from me: https://www.youtube.com/channel/UCDqAroNqtVTPh7K7UQCSNGw
[ deisard konja6 ]
My answer to this user:
Dude, you think you can just write a Hate comment, delete it and pretend you wasnt there?
Dont think im that stupid to track someones deleted comment, if you dont like my content, then keep your mouth shut and walk away, alright?
I will make sure you keep your mouth properly shuted next time. Aparently, NDS Homebrew Cheating Exists](https://i.ytimg.com/vi/ZNl9KZJOdPI/mqdefault.jpg)


![[TAS] GBA WarioWare Twisted All Bosses (Max Speed) -Read Description-
Well... its been a while since my WarioWare, Inc. Bosses MAX Speed video... but as promised... here is again but this time, with WarioWare Twisted.
This one was more complex to TAS it.
First of all: Dont go and say like THIS IS FAKE! THE VIDEO IS SPEEDED UP! HE IS NOT AT 72 POINTS or else i will have to remove that comment.
This game haves a slightly different point system than the other WarioWare games: When you beat a microgame, you get 1 point but if you loose a microgame, you dont get any points.
And because of that, i was having the value of the lives frozen at 5.
I had the same value when i was TASing all the bosses, if i unfreeze the lives value, it will de-sync with the bosses and this TAS would be a FAIL.
On normal circumstances: Like i said from my WarioWare, Inc. video: The actual max speed is when you get 45 Points, but 72 gets to the max pitch.
However... without having the lives value frozen, these would be the results:
Max Speed:
45 (No life lost)
44 (1 life lost)
43 (2 lifes lost)
42 (3 lifes lost)
Max Pitch:
72 (No life lost)
71 (1 life lost)
70 (2 lifes lost)
69 (3 lifes lost)
Keep in mind that this is NOT a speedrun, my TASes are only for entertainment.
And like in my WarioWare, Inc. video: No ReRecords used, only Rewinds.
Sadly, the Description was too long that Youtube didint allowed me to wrote all the Bosses Notes.
So click this link to go and read them: https://www.dropbox.com/s/rprwk1pm6edw8kn/WarioWare_Twisted_All_Bosses_Max_Speed.txt?raw=1
(This is a Dropbox Link but to just read the text.)
And so, this concludes with my WarioWare Twisted All Bosses Max Speed video.
See you probably next at WarioWare Touched All Bosses (Max Speed). [TAS] GBA WarioWare Twisted All Bosses (Max Speed) -Read Description-](https://i.ytimg.com/vi/mHU_6mBXBo4/mqdefault.jpg)


![[TAS v2] Rhythm Heaven Silver - Mechanical Horse (The return of the Horse Boi)
So today i decided to extend my old video i made 2 years ago (https://youtu.be/BhE0djaIxjs)
This time, i showed the inputs and the frame count.
Aparently, there is a max speed you can reach.
After the last frame ended, i started playing normally so you can see how glitched it was, if i go too fast or use the autofire, i can mess up and slow down the tempo until it goes back to normal. [TAS v2] Rhythm Heaven Silver - Mechanical Horse (The return of the Horse Boi)](https://i.ytimg.com/vi/pk_3x11Xk00/mqdefault.jpg)