Sculpting Scorbunny - Blender Remesh tool @JamieDunbar
Sculpting Scorbunny - Blender Remesh tool  @JamieDunbar
Uploaded March 2020 | Updated September 2026, 1 week ago
If you'd like to see a more indepth tutorial on Character Design in Blender, check out my Blender Market or Gumroad stores:

Blender Market: blendermarket.com/products/character-design-for-production
Gumroad: gumroad.com/l/kYajJ

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Next lesson - Retopology with F2 addon:
youtu.be/4L4CpTzMjBY

In this video we start sculpting the Pokemon character Scorbunny. Using Blender's new Remesh tools we'll merge some primitive shapes together, before using a combination of Remesh and Dyntopo to add extra details.

By the end of the lesson, you'll have your own Scorebunny model, ready to retopologise in the next lesson.

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Jamie Dunbar |

Sculpting Scorbunny - Blender Remesh tool

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