Saving & Loading System (with Overwrite & Delete) in Godot 4 @16bitdev
Saving & Loading System (with Overwrite & Delete) in Godot 4  @16bitdev
Uploaded February 2025 | Updated September 2026, 1 day ago
Saving and Loading Game with Custom Resource using ResourceSaver and ResourceLoader in Godot 4 includes Overwriting and Deleting Saved Files using DirAccess.

- Timestamps -

0:00 - Preview
0:49 - Explanation
1:20 - Basic UI Design for Save System
5:16 - Making the UI functional
9:40 - Save System
13:34 - Cache Mode
14:36 - Thanks

- Code -
Persistence (Save Autoload) - pastebin.com/eTbcBkXR
UI Functionality - pastebin.com/H9H3Er9i
SaveData - pastebin.com/6zWxcjKT
Save Slots - pastebin.com/VhwxkgLN


- Patreon -
patreon.com/16BitDev

- Discord -
discord.com/invite/AYv8FRz5ag




- Music Used -
Dimension 32 x Yasumu - Hymn To Persephone
Provided by Lofi Records
Watch: youtube.com/watch?v=2GZ0taIz3FI
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16BitDev |

Saving & Loading System (with Overwrite & Delete) in Godot 4

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