Satan Boss Fight (SMT V: Vengeance, Infinite Loop Strategy) @bothdoorscares3878
Satan Boss Fight (SMT V: Vengeance, Infinite Loop Strategy)  @bothdoorscares3878
Uploaded November 2024 | Updated September 2026, 2 days ago
Yeah this is quite..long.

Anyways, this is technically applicable to any fight that can be repelled off of (Like Demifiend, for example). But the setup will vary per case. The requirements are basically just having the setup demons for extra press turns and fodders. All in your 24 demon stock. Alongside enablers like Dagda and Danu with Nahobeeho. So choosing what you need to bring or not is an important part of doing this. And, well, paying DLC....

Being on challenge mode is a requirement because of how helpful the extra press turn on the enemy's side is. So you'll see me fight through the first 3 bosses first.

The way to get all 8 press turns got revised over time, leading to this 8 full press turns setup made by CTOBN. I'm quite impressed by it, honestly. The possibilities are endless with enough press turns.

As you accumulate more Omagatoki effects, building Magatsuhi becomes much easier. That being said though, it is important to get the effects that makes the loop more sustainable first. Something along the lines of Omagatoki: Free comes to mind with that.

In later stages, when you have all the effects you want, you can already hit him and he'd die to basically any attack. But you can, in theory, loop hit count to continue stacking damage using Shining Dragon Scales. And that skill supposedly have no cap. So yeah...this will allow some of the most absurd one hit kills ever. The most extremes can be done given enough time. And I think someone will actually do it. I'd like to see that.
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Satan Boss Fight (SMT V: Vengeance, Infinite Loop Strategy)

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