@GladerDev
  @GladerDev
Glader | SAO MMO in Unity3D #4 - SAO.gg @GladerDev | Uploaded July 2020 | Updated October 2024, 9 hours ago.
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I worked for a day on prototyping this town center. I actually write MMORPG software including emulation and MMORPG client/server applications from scratch =). I'm building an MMORPG framework that'll allow communities, such as the SAO one, to create awesome online fan powered MMOs!

Check out the latest technical demo for the MMORPG framework I've been developing: youtube.com/watch?v=phrfw9VZ3m0
SAO MMO in Unity3D #4 - SAO.ggPSOBB2: Auras & Buffs [Ep 43]PSOBB: Stats and Data [Ep.43]C# Runescape Emulation: Input/Rendering Abstraction [Ep. 2]PSO Remake: Technical Design [Ep 22]FreecraftCore - Seeing NPCs in Vanilla WoW on 3.3.5 Client [Episode 5]Gaia Online: Towns in Unity3D PrototypeGaiaOnline Unity3D MMO: NPCs/Interest [Ep. 2]MMO: Random Updates 1 [Ep 46]PSOBB: Character Default is Thicc? [Ep.34]PSOBB2: Group System [Ep 27]C# Runescape Emulation: Server Emulator [Ep. 5]

SAO MMO in Unity3D #4 - SAO.gg @GladerDev

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