Uploaded May 2020 | Updated September 2026, 10 hours ago
Hi guys, with the remaster out I thought I'd finally check out the original version of the game. In this video I do some driving, interact with some bystanders and try one of the Mayhem side missions, all with a mostly-solid 60 FPS on MAX graphics (except for Anti-Aliasing). I recorded this to test out my record setup, and unfortunately there's some audio crackling - hopefully I can fix it next time. Give me a like if you enjoyed this, or a dislike if you didn't.
Hi guys, with the remaster out I thought I'd finally check out the original version of the game. In this video I do some driving, interact with some bystanders and try one of the Mayhem side missions, all with a mostly-solid 60 FPS on MAX graphics (except for Anti-Aliasing). I recorded this to test out my record setup, and unfortunately there's some audio crackling - hopefully I can fix it next time. Give me a like if you enjoyed this, or a dislike if you didn't.
![[SURPRISINGLY DOPE] 20 minutes of AI-generated music (Riffusion)
Source: https://www.riffusion.com/about
These incredibly creative folks have used Stable Diffusion to generate spectrograms from text. The results, like with artwork, are unpredictable and will surprise you. I decided to record some random prompts that popped into my head, and some of it actually sounds pretty good in my opinion. Lots of lo-fi type beats. [SURPRISINGLY DOPE] 20 minutes of AI-generated music (Riffusion)](https://i.ytimg.com/vi/u09j812MDPc/mqdefault.jpg)





![[Sleeping Dogs] strange, elastic NPC behavior
I dont think Ive ever seen this specific type of interaction in an open-world game. Usually, important NPCs are invincible and will either dodge your car, have static collision (like hitting a wall) or just teleport out of the way. But in this game, they get magically pulled back to their origin in a way that can fling your car. Not that interesting, but Im cleaning up some old gameplay clips and figured Id upload this. [Sleeping Dogs] strange, elastic NPC behavior](https://i.ytimg.com/vi/yn9Ai6aysWQ/mqdefault.jpg)
![Sonic CD - Palmtree Panic remix [JP + US merged]
Another PM submission. This is the second Sonic track Ive done, hope you guys enjoy.
I first played this on the Gamecube via Gems collection and was blown away by the OST, and then I found out that wasnt even the original version. I prefer JP, but both are pretty good and I see SEGAs rationale at the time. So I included elements from the US version in this cover. Sonic CD - Palmtree Panic remix [JP + US merged]](https://i.ytimg.com/vi/zZzD0EUTZps/mqdefault.jpg)