Uploaded September 2011 | Updated September 2026, 2 weeks ago
Sonic Adventure 2 Battle ~ Tool-Assisted Speedrun
Played on the Dolphin Emulator
Made this TAS when i was sick, had a lot of time.
Sonic Adventure 2 Battle (GC)
Player: Haru
Version: American
Rerecords: unknown
Real Time World Record: brianpso (18"44)
Sonic Adventure 2 Battle ~ Tool-Assisted Speedrun
Played on the Dolphin Emulator
Made this TAS when i was sick, had a lot of time.
Sonic Adventure 2 Battle (GC)
Player: Haru
Version: American
Rerecords: unknown
Real Time World Record: brianpso (18"44)
![Zelda: Ocarina of Time ~ Water Temple Cutscene Skip [Down A method] (TAS)
Ocarina of Time - Tool-Assisted Speedrun
This method of the cutscene is used in the 100% category, because of this method it doesnt matter how much energry youve left + You dont will leave the room which makes its pretty fast for getting the heartcontainer in this room back aswell.
Ocarina of Time ~ Tool-Assisted Speedrun
Player: Haru
Version: Japanese 1.0
Rerecords: 6,1k Zelda: Ocarina of Time ~ Water Temple Cutscene Skip [Down A method] (TAS)](https://i.ytimg.com/vi/ncvmRkNXXR0/mqdefault.jpg)

![SA2B (TAS): Weapons Bed [With Sonic] ~ 3894 【WR】
Sonic Adventure 2 Battle ~ Tool-Assisted Speedrun
Played on the Dolphin Emulator
Action Replay was used for playing Sonic in Weapons Bed.
Sonic Adventure 2 Battle
Player: Haru
Version: American
Rerecords: unknown
Previous TAS WR: ToolAssist (5219)
Real Time World Record: son1cgu1tar (5775) SA2B (TAS): Weapons Bed [With Sonic] ~ 3894 【WR】](https://i.ytimg.com/vi/oP3Dba9DzDQ/mqdefault.jpg)
![SA2B (TAS): Metal Harbor [All Rings 194/194] ~ 2:1447 【WR】
Sonic Adventure 2 Battle ~ Tool-Assisted Speedrun
Played on the Dolphin Emulator
I don´t know what is the best Real Time Speedrun when anyone knows more than me, im glad if you can tell me. =)
Yes 1:07 is possible on Mission 1 on the Gamecube Version. because the last Super Bounce is slow in my 1:08 run.
Sorry sonicpacker for made this run so late! =(
*I have forgotten this a long time*
Sonic Adventure 2 Battle (GC)
Player: Haru
Version: American
Rerecords: unknown SA2B (TAS): Metal Harbor [All Rings 194/194] ~ 2:1447 【WR】](https://i.ytimg.com/vi/pCU8GSxHwuk/mqdefault.jpg)

![SSB Remix ~ Falco [BtT] ~ 1337 (TAS)
New record of 1210 here https://www.youtube.com/watch?v=Bu6GDY3TcNQ&feature=youtu.be SSB Remix ~ Falco [BtT] ~ 1337 (TAS)](https://i.ytimg.com/vi/pz51Cf2Mn98/mqdefault.jpg)



![SA2B (TAS): Final Chase [Speedrun] ~ 1:5950 【WR】
Sonic Adventure 2 Battle ~ Tool-Assisted Speedrun
Played on the Dolphin Emulator
Requested By many, many guys!! =O
Thanks to son1cgu1tar for letting me know how the first jump of the rail works.
His Channel: http://www.youtube.com/user/son1cgu1tar
Yeah after long time i have now made this stage! Im not good at this stage, and i dont like to play it! But i liked only to see Speedrun from Final Chase, But try to enjoy if you can.
Sonic Adventure 2 Battle (GC)
Player: Haru
Version: American
Rerecords: unknown
Real Time World Record: son1cgu1tar (2:0879) SA2B (TAS): Final Chase [Speedrun] ~ 1:5950 【WR】](https://i.ytimg.com/vi/rTpWwxwBkxs/mqdefault.jpg)
![SSB64 ~ Pikachu on DKs Stage [BtP] ~ 1377 (TAS)
Super Smash Bros ~ Tool-Assisted Speedrun.
I always had this idea in my mind, and since DK on DKs Stage is so slow i changed quick the charakter to finish this stage way faster.
Used MHS to change the value of the charakter from DK to Pikachu.
Enjoy.
Super Smash Bros. ~ Tool-Assisted Speedrun
Player: Haru
Version: American NTSC-U
Rerecords: 1,4k SSB64 ~ Pikachu on DKs Stage [BtP] ~ 1377 (TAS)](https://i.ytimg.com/vi/s6Dw5bt7m1s/mqdefault.jpg)