S1 (16-bit): Master Edition IV - Scrap Brain ~ Extras @William5000000
S1 (16-bit): Master Edition IV - Scrap Brain ~ Extras  @William5000000
Uploaded December 2016 | Updated September 2026, 2 weeks ago
Act 1:
On the top path, after approaching the switch, you have 2 choices: Higher path or lower path. I show the lower path that I never took during the original recording of this level. It leads straight to the bottom path with a checkpoint to the left. After continuing on the top path, if you've managed to reach the S Ring area, you have 2 choices: Bottom right path or bottom left path. I show the bottom right path that I never took during the original recording of this level. The bottom right path is a shortcut. Only take this path if you want to finish the level quicker or if you don't have at least 77 rings at this point before reaching the S Ring area (less than 77 rings + no extra life from 100 rings = walk of shame). On the bottom path, after dealing with obstacles from the beginning, you have 2 choices: Top path or bottom path. I show the bottom path that I never took during the original recording of this level. The bottom path is a bit harder than the top path, but it has more rings. Upon approaching the switch, you're only allowed one mistake. After overcoming the disappearing platform part and the saw blade, you reach the 1st checkpoint. After the crusher part, you have to overcome another disappearing platform part with electricity on the ceiling. For the 1st disappearing platform, you actually have to count 1 second after it disappears and then go in advance. If you don't do that, then there's a chance that the 3rd disappearing platform will not show up at all, which can and WILL result in death, unless you jump low from the 2nd disappearing platform and go at full speed. After overcoming that and dealing with more obstacles, you reach the 2nd checkpoint.

Act 2:
I show the top path because it might not be completely obvious from my original recording of this level. It is now harder to reach the top path. Retracting side spikes from the right has been added. The area where the basic shield monitor was removed is now harder to pass. After that, the layout is unchanged, aside from the rings being removed. And if it wasn't obvious enough, near the end, the floor is not slightly slanted anymore, the door at the left has been removed, the yellow spring has been added, and the 2nd swinging mace has been removed.

To view the playlist of the aftermath, click on this link:
youtube.com/playlist?list=PL8H4noaCcU1iadK7QORMbgHya8AkQ37nl
S1 (16-bit): Master Edition IV - Scrap Brain ~ ExtrasDonkey Kong Country [GBA] SR - Funkys Fishing 6 [101%]Tomb Raider II [PS] - Tutorial GameplayDiddy Kong Racing - Drumstick Playthrough/LongplayS1 (16-bit): Master Edition IV (PAL) ST - FinalS1 (16-bit): Master Edition IV ST - Stage SelectRockman 7 Famicom - Title Theme [Extended Version]S1 (16-bit): Master Edition IV ST - Green HillDonkey Kong Country [GBA] SR - Manic Mincers [101%]S1 (16-bit): Master Edition IV ST - Spring YardTR: The Last Revelation [PS] - Tutorial Bypassing (v1.1)Donkey Kong Country [GBA] SR - Crankys Cabin 1 [101%]
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S1 (16-bit): Master Edition IV - Scrap Brain ~ Extras

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