Uploaded November 2025 | Updated September 2026, 1 week ago
All coins except 3 on the slide. +1 coin from the previous record by TreKq youtube.com/watch?v=I883jELOggg. The improvement was just grabbing an extra coin on the slide (I got it on my second go, along with another coin I missed) that I guess nobody thought to get before. This can be improved a lot timewise, but I think the coin count is the best you can do 0x, since the other 3 slide coins are obviously too high, and even if timestop coin duplicating works somehow it definitely requires pressing A.
The beginning of this kind of sucks, with the whirl rng sometimes just throwing coins off the edge and the buttslide grind being really really annoying to set up. Everything else is fun and pretty easy in comparison. I previously did 141 coin runs due to a confusion about the way the sheet was structured and not knowing it was possible to hit the blue coin switch; sorry if you got a ghost ping. You can find the old run here if you want youtu.be/AqrkUxDaSBw. It's really annoying, but I got the blue coin block gp when practicing and then reset to start Actual Runs. I didn't think about this until after I reset, but I could have just kept going and made my first run easier. Of course, the first run ended up being the one where I got across the gap, so it ended up being much longer than it needed to be because I was stupid. Oh well I guess. Can be done much faster but I probably won't?
All coins except 3 on the slide. +1 coin from the previous record by TreKq youtube.com/watch?v=I883jELOggg. The improvement was just grabbing an extra coin on the slide (I got it on my second go, along with another coin I missed) that I guess nobody thought to get before. This can be improved a lot timewise, but I think the coin count is the best you can do 0x, since the other 3 slide coins are obviously too high, and even if timestop coin duplicating works somehow it definitely requires pressing A.
The beginning of this kind of sucks, with the whirl rng sometimes just throwing coins off the edge and the buttslide grind being really really annoying to set up. Everything else is fun and pretty easy in comparison. I previously did 141 coin runs due to a confusion about the way the sheet was structured and not knowing it was possible to hit the blue coin switch; sorry if you got a ghost ping. You can find the old run here if you want youtu.be/AqrkUxDaSBw. It's really annoying, but I got the blue coin block gp when practicing and then reset to start Actual Runs. I didn't think about this until after I reset, but I could have just kept going and made my first run easier. Of course, the first run ended up being the one where I got across the gap, so it ended up being much longer than it needed to be because I was stupid. Oh well I guess. Can be done much faster but I probably won't?



![[TAS] Celeste Classic Any% Glitchless 1:44.13
This tas completes the game glitchless, meaning it does not walljump off of, completely pass through, or stand on spikes.
Long ramblings about why I used these rules for glitchless and why I think a glitchless category warrants this sort of demonstration: https://pastebin.com/DCc6bVzG [TAS] Celeste Classic Any% Glitchless 1:44.13](https://i.ytimg.com/vi/IEK-nwbgd40/mqdefault.jpg)






