Rooftop Cop: 5-Year Retrospective with Steph L. Clark @NYUGameCenter
Rooftop Cop: 5-Year Retrospective with Steph L. Clark  @NYUGameCenter
Uploaded April 2020 | Updated September 2026, 2 hours ago
Rooftop Cop: 5-Year Retrospective with Steph L. Clark
Thursday, February 13, 2020

Steph Clark’s Rooftop Cop, released in the Fall of 2014, is a collection of five endless vignette games following a police cult through the throes of climate catastrophe. What is left for police to do when all the property is gone? Quietly humorous and menacing, IGF nominated for Best Student Game and Nuovo Award (2015), Rooftop Cop remains an oddity. Join us for a look back on the game’s development as an MFA Thesis at NYU Game Center, its major themes, and hidden systems, through the critical and celebratory lens of a five-year post-mortem.

S. L. Clark is a videogames artist, curator, and educator living in New York, and a co-founder of Babycastles Gallery, a 501c3 Non-Profit dedicated to showcasing contemporary independent videogames and other media by marginalized creators. Steph’s work involves climate fiction, absurdist futures, death positivity, and ambient play. A graduate of the inaugural class at NYU Game Center’s MFA program, they are now an instructor of game design and development at NYU Tisch and NYU Tandon.

gamecenter.nyu.edu
Rooftop Cop: 5-Year Retrospective with Steph L. ClarkNYU Game Center Lecture Series Presents Masayuki UemuraThe Discourse, Oct 19 2020PRACTICE 2015: Leigh AlexanderGame Center Live, April 23 2020: game industry news roundup with Naomi Clark and Frank Lantz + DamagNYU Game Center Lecture Series Presents Nicole HePLAY MEETS AI: Game Design Possibilities at the FrontierNaomi Clark: Why Tom Nook symbolizes village debt in 18th century JapanNYU Game Center Incubator Showcase 2023NYU Game Center Incubator Info SessionThe Discourse, Nov 2 2020The Discourse, April 5th 2021
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Rooftop Cop: 5-Year Retrospective with Steph L. Clark

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