Uploaded March 2024 | Updated September 2026, 5 hours ago
00:00 Match 1 (win)
(unrecorded) Match 2 (win)
05:03 Match 3 (lose)
08:32 Match 4 (lose)
12:57 Match 5 (win)
18:52 Match 6 (lose)
22:36 Match 7 (win)
27:35 Match 8 (win)
33:09 Match 9 (lose)
36:34 Match 10 (lose)
00:00 Match 1 (win)
(unrecorded) Match 2 (win)
05:03 Match 3 (lose)
08:32 Match 4 (lose)
12:57 Match 5 (win)
18:52 Match 6 (lose)
22:36 Match 7 (win)
27:35 Match 8 (win)
33:09 Match 9 (lose)
36:34 Match 10 (lose)



![Arknights CC Daily Map - Day 12
Better run from meebos. They bite. They explode.
Risks:
- All friendly units have -10% ATK
- Guard and Defender Operators cannot be deployed
- All enemies gain +35% ATK (special mission contract)
- Max Squad size is reduced to 5 Operators
Unused:
- The DP Cost of Guard and Defender Operators is tripled
- All enemies gain +50% Attack Range
- All [Bombtails] gain +300% Max HP and +100% ATK
- All [Crossbowman Leaders] gain +100% Max HP and +50 ASPD Arknights CC Daily Map - Day 12](https://i.ytimg.com/vi/57j7PCLiHJY/mqdefault.jpg)






