Uploaded June 2020 | Updated September 2026, 2 hours ago
Better run from meebos. They bite. They explode.
Risks:
- All friendly units have -10% ATK
- Guard and Defender Operators cannot be deployed
- All enemies gain +35% ATK (special mission contract)
- Max Squad size is reduced to 5 Operators
Unused:
- The DP Cost of Guard and Defender Operators is tripled
- All enemies gain +50% Attack Range
- All [Bombtails] gain +300% Max HP and +100% ATK
- All [Crossbowman Leaders] gain +100% Max HP and +50 ASPD
Better run from meebos. They bite. They explode.
Risks:
- All friendly units have -10% ATK
- Guard and Defender Operators cannot be deployed
- All enemies gain +35% ATK (special mission contract)
- Max Squad size is reduced to 5 Operators
Unused:
- The DP Cost of Guard and Defender Operators is tripled
- All enemies gain +50% Attack Range
- All [Bombtails] gain +300% Max HP and +100% ATK
- All [Crossbowman Leaders] gain +100% Max HP and +50 ASPD








![[Arknights] CC#7 Foothill Hui-chi Risk 18
This strategy is taken from Yanfly:
https://www.youtube.com/watch?v=jPBkRprFyeQ
Sarias ground color has to be black before you get hit by the smarties and especially before the boss spawns. Do not toggle another allys color at this point yet.
After the boss died for the first time, immediately change Sarias, Thorns, and Eyjas color. Do not change Exias color since she was deployed 2nd last and will tank the boss secondary attack.
0:00 Preparation
0:20 Game start
2:30 Sarias state has to be black
3:25 Toggle Sarias, Thorns, and Eyjas state [Arknights] CC#7 Foothill Hui-chi Risk 18](https://i.ytimg.com/vi/8MsyXGjYv0c/mqdefault.jpg)

