@Chariot_Rider
  @Chariot_Rider
Chariot Rider | Roguelikes, Randomizers, and Procedural Narratives (ft. Sonic the Hedgehog) @Chariot_Rider | Uploaded July 2024 | Updated October 2024, 5 hours ago.
In this video I explore how roguelikes and randomizers use procedural generation to produce compelling narratives. It was originally created for @Tehsnakerer’s Sonic Adventure video.

Links:
Playing Classic Sonic Wrong
youtu.be/nFWiEoszKw8?si=A2Uc67f9anSNbB6V
Roguelikes, Randomizers, and Procedural Narratives (ft. Sonic the Hedgehog)TROME Races: ElvesThe Man Who Spent Three Years Learning to Kill a DragonPapers Please and Moral ChoiceHistory of Game JamsA Small Channel UpdateThe Magical Other World: Understanding the Nature of Escapist PlayHyper Light Drifter and Wordless StorytellingThe Magic CircleSubterfuge - #8 From the FutureOperant Conditioning in Game DesignTROME Races: Humans

Roguelikes, Randomizers, and Procedural Narratives (ft. Sonic the Hedgehog) @Chariot_Rider

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