Uploaded April 2010 | Updated September 2026, 3 weeks ago
Tool-Assisted.
This run can be viewed and downloaded in full at archive.org/details/N64RocketRobotOnWheels100ByAzoraeIn11452.8
Final time for Whoopie World: 0:11
Breakdown of in-game times:
Clowney Island: 0:06
Paint Misbehavin': 0:08
Mine Blowing: 0:08
Arabian Flights: 0:08
Pyramid Scheme: 0:08
Food Fright: 0:08
Whoopie World: 0:11
Total in game time: 0:57
Total real time: 1:14.52.80
Jojo's World is quite linear, so there isn't much to be said.
-I skip painting myself, saving a large amount of time painting and traveling the long path up.
-I use a few box jumps to skip the magnets.
-I move around the spider's first leg instead of blowing it up, then jump up to its body. This skips blowing up its legs.
-The flaming ball of death is rather anticlimactic. I try to jump around a lot but there's not much in the way of entertainment that you can do when you're confined to a rolling ball.
Tool-Assisted.
This run can be viewed and downloaded in full at archive.org/details/N64RocketRobotOnWheels100ByAzoraeIn11452.8
Final time for Whoopie World: 0:11
Breakdown of in-game times:
Clowney Island: 0:06
Paint Misbehavin': 0:08
Mine Blowing: 0:08
Arabian Flights: 0:08
Pyramid Scheme: 0:08
Food Fright: 0:08
Whoopie World: 0:11
Total in game time: 0:57
Total real time: 1:14.52.80
Jojo's World is quite linear, so there isn't much to be said.
-I skip painting myself, saving a large amount of time painting and traveling the long path up.
-I use a few box jumps to skip the magnets.
-I move around the spider's first leg instead of blowing it up, then jump up to its body. This skips blowing up its legs.
-The flaming ball of death is rather anticlimactic. I try to jump around a lot but there's not much in the way of entertainment that you can do when you're confined to a rolling ball.
![[OBSOLETE] The Talos Principle Speedrun in 13:30
Update 6/16/2016 New run, 11:52: https://www.youtube.com/watch?v=qb6HtziMK_Y
Recorded live on Twitch at http://twitch.tv/Azorae. Follow there for more speedruns!
This run utilizes a clip to get out of bounds in the tower and access the Messenger Ending Early, as well as many smaller tricks to get sigils early. Its possible to improve this by about 30 seconds, but pretty much everything would need to go right. [OBSOLETE] The Talos Principle Speedrun in 13:30](https://i.ytimg.com/vi/fZYZ1ZF-Aas/mqdefault.jpg)



![[SDVX II] Brain Power [EXH] (K-Shoot Mania)
O-oooooooooo AAAAE-A-A-I-A-U- JO-oooooooooooo AAE-O-A-A-U-U-A- E-eee-ee-eee AAAAE-A-E-I-E-A- JO-ooo-oo-oo-oo EEEEO-A-AAA-AAAA [SDVX II] Brain Power [EXH] (K-Shoot Mania)](https://i.ytimg.com/vi/iLeArYoSj7M/mqdefault.jpg)





