@PierrickPicaut_P2DESIGN
  @PierrickPicaut_P2DESIGN
Pierrick Picaut | Rigging switchable parents and equipment slots in Blender @PierrickPicaut_P2DESIGN | Uploaded September 2024 | Updated October 2024, 4 days ago.
When animating fight scene or game characters, you often want your characters to manipulate weapons or various assets. It's always great to have robust yet simple mechanism to have your character handling them.
Let's discover how to rig this in Blender 3D.

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Rigging switchable parents and equipment slots in Blender @PierrickPicaut_P2DESIGN

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