@PierrickPicaut_P2DESIGN
  @PierrickPicaut_P2DESIGN
Pierrick Picaut | Advanced ground matching run cycle tutorial in Blender @PierrickPicaut_P2DESIGN | Uploaded October 2020 | Updated October 2024, 4 days ago.
In this Blender tutorial we’ll learn how to make a run cycle animated character following a path and matching ground bumps. With feet contacts, and torso leaning, using the NLA or procedural technic .
You can use this technic for any kind of character or even use it for vehicules.
00:00 : intro
01:14 : Creating the animation path
05:09 : constraining the feet to the ground
09:44 : Tweaking heel and toes
13:45 : Torso Leaning using the NLA
15:07 : Procedural leaning
19:36 : Environment and FX’s

Retargeting mocap animation : youtu.be/WRjXfdOePGU

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Advanced ground matching run cycle tutorial in Blender @PierrickPicaut_P2DESIGN

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