Richard Marks - Interaction Technologies for Game and VR Experiences @UNCComputerScience
Richard Marks - Interaction Technologies for Game and VR Experiences  @UNCComputerScience
Uploaded June 2015 | Updated September 2026, 21 minutes ago
This distinguished colloquium was delivered by PlayStation Magic Lab Director Richard Marks on March 18, 2015.

Abstract
Over the past several years, video games have clearly benefitted from the rapid improvement of real-time graphics technology. Likewise, improvements and cost reductions in sensor technologies such as MEMS and CMOS cameras have enabled new interaction paradigms and experiences for games. This talk highlights several past technologies and interaction paradigms and presents new interactive game technologies that are now becoming viable. Special focus will be given to interactive VR experiences and the unique requirements and opportunities VR presents.

Bio
Richard Marks directs the PlayStation Magic Lab in Sony Computer Entertainment, which focuses on using technology to explore new interactive experiences. He studied avionics at the Massachusetts Institute of Technology before getting his PhD at Stanford University in the Aerospace Robotics Lab. His thesis was in conjunction with the Monterey Bay Aquarium Research Institute in the area of visual sensing for automatic control of an underwater robot. He then joined Teleos Research, a computer vision start-up that was later acquired by Autodesk. Marks has worked at PlayStation since 1999 when, inspired by the unveiling of PlayStation 2, he joined Sony Computer Entertainment R&D to investigate the use of live video input for gaming. He is credited as the creator of the EyeToy and PlayStation Eye cameras. For several years, he managed the R&D Special Projects group, exploring man-machine interfaces and physical simulation research. He led the development of PlayStation Move and contributed to the design of the PlayStation 4 camera and DualShock4. Most recently, he has been involved with Project Morpheus, PlayStation’s virtual reality technology.

Co-hosted by Professors Dinesh Manocha and Henry Fuchs
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Richard Marks - "Interaction Technologies for Game and VR Experiences"

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