Nicholas Rewkowski - Shared Haptics and Skeletal Reconstruction in a Social VR Training Simulator @UNCComputerScience
Nicholas Rewkowski - Shared Haptics and Skeletal Reconstruction in a Social VR Training Simulator  @UNCComputerScience
Uploaded June 2017 | Updated September 2026, 3 days ago
This talk was given by undergraduate Nicholas Rewkowski during the 11th Annual Computer Science Undergraduate Research Symposium in 2016. Nick‘s research was supervised by Dr. Henry Fuchs.

“Shared Haptics and Skeletal Reconstruction in a Social VR Training Simulator”

We explore a form of multiplayer training simulation that consists of the calibration of multiple virtual areas such that multiple players can share the same physical and virtual space, as well as the objects in it. We also present the pose estimation of accurate skeletal bodies, such as those given by the Leap Motion, such that natural input can be used to interact with the scene.

Nick Rewkowski is a sophomore computer science major working with Ming C. Lin and Henry Fuchs in the GAMMA and Telepresence groups, respectively. His research interests include multi-modal immersive virtual environments, 3D graphics optimization, and haptic feedback for practical applications.

cs.unc.edu/academics/undergraduate/symposium/symposium-2017/
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Nicholas Rewkowski - "Shared Haptics and Skeletal Reconstruction in a Social VR Training Simulator"

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