Uploaded September 2023 | Updated September 2026, 2 weeks ago
A followup to the last video, on Flycast the unused K-Project title animation will animate forever without crashing. This seems to be inacurate behaviour... In Demul and on an actual Dreamcast it will crash once the letters have finished being outlined.
I got this by hijacking the title module pointer, but it also required renaming the files for this animation to "Titile_model", as they are referenced misspelled in the title binary. There is currently no known method to run the title model module normally.
Pressing 0 on a Dreamcast keyboard will restart the animation.
A version with the crash can be found here: youtu.be/stje6NbQa-A
A followup to the last video, on Flycast the unused K-Project title animation will animate forever without crashing. This seems to be inacurate behaviour... In Demul and on an actual Dreamcast it will crash once the letters have finished being outlined.
I got this by hijacking the title module pointer, but it also required renaming the files for this animation to "Titile_model", as they are referenced misspelled in the title binary. There is currently no known method to run the title model module normally.
Pressing 0 on a Dreamcast keyboard will restart the animation.
A version with the crash can be found here: youtu.be/stje6NbQa-A










