Sonic Adventure Autodemo - Gamma Final Egg Restore from Final Version @woofmute
Sonic Adventure Autodemo - Gamma Final Egg Restore from Final Version  @woofmute
Uploaded July 2024 | Updated September 2026, 1 week ago
Showing what Gamma's Final Egg 3 objects function like in the Autodemo with a backport of the cam and set data from the initial JP release of the game.

BGM in this stage was restored as part of my WIP Music Restores mod.

The target dolls can only be rotated on the Y axis in this build so wall mounted ones are impossible, and the Sonic doll takes 1 hit and does not clear the stage if you destroy it. It also respawns if it goes out of render distance.

All the mods we have been working on at X-Hax can be found here: github.com/X-Hax/dreamcast-mods/tree/main
Sonic Adventure Autodemo - Gamma Final Egg Restore from Final VersionSonic Adventure Autodemo - Chaos 2s ActionssonicMotobug In Sonic One (RIP Polygon Jim)Sonic Adventure Autodemo - Windy Valley | Music Restores + Cam TestsSonic Adventure - English Voice Bank in the Japanese VersionRez Infinite PS5 - Eden Phase 1 Background Video GlitchRez Build 836 - Proto Score Attack (Forcing Stage Values)Rez Build 836 - Boss Boot DebugPikmin Model Test ModeRez Build 836 - Prototype Score Attack MenuRez Build 836 - Datamining
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Sonic Adventure Autodemo - Gamma Final Egg Restore from Final Version

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