Re-texturing Photogrammetry with Stable Diffusion @grae_n
Re-texturing Photogrammetry with Stable Diffusion  @grae_n
Uploaded October 2022 | Updated September 2026, 3 weeks ago
Some experiments using Stable Diffusion to re-texture photogrammetry models. This is very much a work-in-progress. I wasn't using up-scaling or image masks which could improve results. There's so many possibilities!

Timestamps
0:00 Intro
0:52 Image textures examples
1:34 The process
2:37 Projected into augmented reality
3:34 Light in Cycles
3:55 Useful tutorial

some of the prompts I used ['universe', 'vampire', 'cyberpunk', 'steampunk','french revolution'','gothic', 'samurai', 'dragon', 'spring', 'autumn, 'rusted']

Super helpful remeshing tutorial:
youtube.com/watch?v=I-lH2_Ca3Dw
Stable Diffusion
github.com/CompVis/stable-diffusion
Meshroom
github.com/alicevision/Meshroom

Some other exciting videos I saw this week.
2minutepaper just dropped a video about an amazing extension to stable diffusion that's super relevant to retexturing
youtube.com/watch?v=XW_nO2NMH_g

Single image of person to 3d model of person:
youtube.com/watch?v=GK1WdnULYMQ

Inpainting textures in blender:
youtube.com/watch?v=2rA4Ny-QQfg
Re-texturing Photogrammetry with Stable DiffusionDepth Occlusion in Augmented Reality (Javascript Tutorial)A floating hydrogen atom.Light Estimation in Augmented Reality
Grae n |

Re-texturing Photogrammetry with Stable Diffusion

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