Uploaded January 2025 | Updated September 2026, 3 weeks ago
Playthrough with Mikhail. Beating Resident Evil 3 unlocks the game's bonus mode, called The Mercenaries: Operation Mad Jackal. In this mode you can pick one of 3 characters and then have to make it to the starting point of the main game within the time limit. Killing enemies gives you more time, as does saving hostages and finding the hidden spots. Mikhail is the best character due to him having the most and best firepower -the shotgun is good enough, but the magnum is overkill and the rocket launcher can take down anything.
I improved my rank compared to last time, finally getting an A rank. The more time you finish this mode with the better your rank will be. Saving all the hostages and finding all the hidden time spots helps, but you’ll also want to try and combo enemy kills as much as possible, as you can earn massive time bonuses doing this. Getting to 13:54 with a certain amount of time will cause Nemesis type II to appear, killing him here earns you two extra minutes.
There was a glitch at 14:42 -the zombie’s head exploded, yet it also didn’t. It made the sound and bits went everywhere, yet his head remained intact. This happens again at 15:09. It only happened in that one room.
Playthrough with Mikhail. Beating Resident Evil 3 unlocks the game's bonus mode, called The Mercenaries: Operation Mad Jackal. In this mode you can pick one of 3 characters and then have to make it to the starting point of the main game within the time limit. Killing enemies gives you more time, as does saving hostages and finding the hidden spots. Mikhail is the best character due to him having the most and best firepower -the shotgun is good enough, but the magnum is overkill and the rocket launcher can take down anything.
I improved my rank compared to last time, finally getting an A rank. The more time you finish this mode with the better your rank will be. Saving all the hostages and finding all the hidden time spots helps, but you’ll also want to try and combo enemy kills as much as possible, as you can earn massive time bonuses doing this. Getting to 13:54 with a certain amount of time will cause Nemesis type II to appear, killing him here earns you two extra minutes.
There was a glitch at 14:42 -the zombie’s head exploded, yet it also didn’t. It made the sound and bits went everywhere, yet his head remained intact. This happens again at 15:09. It only happened in that one room.










