Relink missing textures, X-Refs and Proxies @SiNiSoftware
Relink missing textures, X-Refs and Proxies  @SiNiSoftware
Uploaded April 2021 | Updated September 2026, 1 week ago
A quick way to relink over 45 file types in 3ds Max is to use Unite.

It's designed for relinking, archiving and repathing 3D scenes and includes textures, proxies, X-Refs, simulation cache, and lights.

In this video we check the 3D scene first with Forensic, then open Unite from the direct link. (You can also open from the SiNi toolbar or menu dropdown).

In Unite, point to the folder where your textures are. It's worth pointing out Unite searches all subfolders so this could be the root folder of your project for example.

Unite will work through the scene and relink all files it finds.

For more Unite information;
docs.sinisoftware.com/unite
sinisoftware.com

#sinisoftware #3dsmax #unite #plugin #archviz #architecturalvisualisation #3dmodelling
Relink missing textures, X-Refs and ProxiesCopy and Paste - Modifiers, materials and objectsArray and retopologizing splines using Scribe3ds Max plugin DisperseStackUp Medieval Ad40 free handrail and fence parametric 3D modelsStackUp - Zoetropic MarblesMaking a handrail with SiCloneIntro to the Ignite Scribe pluginMoJo from SiNi.mp4SiNi Software Release v1.23.1StackUp Dollhouse Ad
SiNi Software |

Relink missing textures, X-Refs and Proxies

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER