@JimLeonard
  @JimLeonard
Jim Leonard | Re-Imagining Phantasmagoria in 60p @JimLeonard | Uploaded April 2017 | Updated October 2024, 1 hour ago.
Through various bits of software trickery, it is possible to upscale low-res images to a higher res with a simulation of added detail. It is also possible to synthesize higher framerates by analyzing the motion of objects in a video sequence. Can we use these techniques together to "remaster" poor digital video sources into much better quality? You be the judge!
The source of this video was 288x144 at 10fps, and what was synthesized and uploaded to YouTube was 720p60. Avisynth was used for the conversion, with Interframe() and nnedi3_rpow2() used for processing.
Update: The second attempt at youtu.be/FLiw88itC9A is much better.
Re-Imagining Phantasmagoria in 60pPC Demo: X-MAS Demo 90 by Cascada (1080p @ 24)Re-Imagining Under a Killing Moon in 60pNVScene 2008: The Other Side of Demo Programming (Martti Nurmikari) (remastered)Symbology / Admire, 1993, 2nd place intro at The Party 93Super Slow-motion (800%) Half Life: Lost CoastPlaying Spy Hunter on the IBM PCRe-Imagining The Beast Within: A Gabriel Knight Mystery in 60pPlaying Spyder on the IBM PCDefender of the Crown Ending on a Tandy/PCjrFailing a DOS Out Run challengeTrixter plays: Dino Eggs, on an original IBM PC

Re-Imagining Phantasmagoria in 60p @JimLeonard

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