Uploaded July 2026 | Updated September 2026, 4 hours ago
Build Link
pobb.in/TctC662FtOxF
Act 1 Regex (Searchfilter)
g-g-g|Runn|rint
Streaming sometimes on
twitch.tv/tuadh
---
00:00:00 - Intro
03:54:01 - Maps
05:43:29 - Eater
05:46:53 - Exarch
---
Build Link
pobb.in/TctC662FtOxF
Act 1 Regex (Searchfilter)
g-g-g|Runn|rint
Streaming sometimes on
twitch.tv/tuadh
---
00:00:00 - Intro
03:54:01 - Maps
05:43:29 - Eater
05:46:53 - Exarch
---
![Lvl 1 to Exarch & Eater | Spectral Throw Deadeye Leaguestart
Path of Building:
https://pobb.in/KdcwdcvwTAuv
Only one hit is shown in PoB. 5 Hits are consistently possible if positioned correctly.
Act 1 Regex
g-g-r|g-[gr]-g|r-g-g|nne|rint
*Spectral Throw Positioning*
I recommend positioning opponents about 80-90% of the maximum distance that your ST can travel to maximise damage. If possible try to put bosses next to walls/obstacles so ST can bounce off them and return faster. Also dont use Snipers Mark before you have at least 2 Projectiles.
*Spectral Throw Projectile Speed*
Due to the Snipers Mark split changes in 3.25 I recommend getting ~20% Projectile Speed to maximise Single Target damage. If you have 40% (20% from Ballistics and 20% for Ascendancy minor passives), the splitting projectile will go to the sides and quite often not hit the target when returning. See this video for demonstration: https://www.youtube.com/watch?v=VrSJVftTDwE&t=70s
*Support Gems*
Act 1 - Spectral Throw + Volley + Added Cold Damage (after you get an additional projectile drop Volley)
Act 2 - Spectral Throw + Added Cold Damage + Elemental Damage with Attacks +Trinity.
Once you go for Crit (early maps) replace Added Cold Damage with Nightblade Support.
*Aura Setup*
Act 2 - Herald of Ice
Act 3 - Anger + Herald of Ice
Once you have Charisma allocated you can go for Grace & Anger or Anger & Wrath
If you want to use Anger & Wrath in Maps too I would highly recommend getting high evasion bases and a shield with %increased chance to block.
*Gear Progression*
You want to do essences in campaign and use them on your claws just in case if you get unlucky identifying claws and dont find anything useful.
Flat Damage craft on jewelery helps a lot with getting more damage but they cost 4 Transmutes. Once you are in maps you will want a decent +300 eDPS claw otherwise progressing into red maps will be hard. You also switch from Dual-Wielding to Claw and Shield. Going for essences early is an option. Anguish, Torment and Suffering will give flat damage for jewelry. Hatred, Anger and Wrath will provide flat damage for your claw.
https://www.twitch.tv/tuadh
00:00 - Intro
4:27:42 - Mapping Starts
7:08:53 - Mostly Red Maps
8:15:15 - Eater
8:20:30 - Exarch Lvl 1 to Exarch & Eater | Spectral Throw Deadeye Leaguestart](https://i.ytimg.com/vi/3c4mfiCR73E/mqdefault.jpg)

![Fire Trap Trickster Exarch & Eater Leaguestart Leveling | Path of Exile
Path of Building
https://pobb.in/Y1wrWdc1pKrP
Act 1 Regex
g-g-g|b-b-b|g-g-[rb]|g-[rb]-g|[rb]-g-g|g-g|Runn|rint|me Sh
Act 1 Gems
Rolling Magma - Elemental Proliferation - Combustion
Flame Wall
Whirling Blades - Faster Attacks - Momentum
Fire Trap - Swift Assembly - Elemental Proliferation/Combustion
https://www.twitch.tv/tuadh
00:00 - Intro
04:21:42 - Mapping Starts
06:56:58 - Mostly Red Maps
08:09:02 - Eater
08:12:58 - Exarch Fire Trap Trickster Exarch & Eater Leaguestart Leveling | Path of Exile](https://i.ytimg.com/vi/47MCxH8uXrY/mqdefault.jpg)
![Lvl 1 to Tier 15 | Lightning Arrow Amazon Leaguestart Leveling [Patch 0.2]
Run was done in 0.2
Path of Building
https://pobb.in/K_PCXxGa4mVM
Added Tornado Shot later into my gem setup (around 9h in).
*Act 1 Gems*
Lightning Arrow - Lightning Attunement - Rapid Attacks
Stormcaller Arrow (against Bosses who dash/teleport around a lot or have a weird hitbox) - Lightning Attunement - Rapid Attacks
Lightning Rod - Concentrated Effect - Execute
Herald of Thunder - Innervate
Barrage
Freezing Salvo - Hourglass - Magnified Area
*Regex*
t speed|adds|d phys|m life
*Gear Progression*
Vendor checks for decent bows (%inc Physical Damage, flat Lightning, flat Physical) are pretty important. At 28 you can get the Dualstring Bow. Pick up all Dualstring Bows no matter what rarity. I would use Blacksmith Whetstones, Artificers Orbs & Storm Runes that I have gathered so far to craft a decent Dualstring Bow.
For example a Dualstring with decent flat Lightning/flat Physical are worth investing your currency into. I would continue using that bow until the next tier of Dualstring which is Twin Bow (level 55) unless you get a very good bow before that. You can also get flat damage on your gloves, quiver and rings. The next bow base to aim for would be Gemini at 78.
Once you get the Reforge Bench I would also use that to reforge failed crafts.
https://www.twitch.tv/tuadh
00:00 - Intro
08:00:55 - Mapping Starts
11:32:38 - T15 Map
11:39:55 - T15 Map Boss Lvl 1 to Tier 15 | Lightning Arrow Amazon Leaguestart Leveling [Patch 0.2]](https://i.ytimg.com/vi/4cNReqMMU68/mqdefault.jpg)

![Elemental Hit Exarch & Eater Leaguestart Full Run
Path of Building
https://pobb.in/iMqSTnHPLxf5
Impact first and then Bane of Legends (Ascendancy Notable).
Act 1 Regex (Searchfilter)
g-g-r|g-[gr]-g|r-g-g|Runn|rint
Streaming sometimes on
https://www.twitch.tv/tuadh
00:00:00 - Intro
04:02:45 - Mapping Starts
06:07:05 - Red Maps
07:05:34 - Eater
07:09:15 - Exarch Elemental Hit Exarch & Eater Leaguestart Full Run](https://i.ytimg.com/vi/4vSaRKUT99I/mqdefault.jpg)
![[Nerfed] Lvl 1 to Exarch & Eater | Splitting Steel Leaguestart
3.26 CHANGE (NERF)!
Splitting Steel: Projectiles can no longer return. Now has 120-387% Effectiveness of Base and Added Damage at gem levels 1-20 (previously 120-330%), and now has a base Radius of 0.8-1.2 metres at gem levels 1-20 (previously 0.6-1).
Path of Building
https://pobb.in/w-Tq2TW5xlVR
(Returning Projectiles DPS isnt added)
Act 1 Regex
[gr]-[gr]-[gr]|g-g|nne|rint
*Gems*
Spectral Throw - Chance to Bleed - Volley
Sunder (Act 1) - Chance to Bleed - Momentum
Leap Slam - Faster Attacks - (Momentum)
Sunder (Act 2) - Melee Physical Damage - Cruelty/Chance to Bleed
Sunder (Act 4) - Fist of War - Melee Physical Damage - Cruelty
*Splitting Steel*
For single target damage you need to stand on top of your opponent as the returning projectiles will return to you. At 38 you change to Splitting Steel with Returning Projectiles Support:
Splitting Steel - Returning Projectiles - Pierce - Brutality
Once you have the Pierce nodes Piercing Shots:
Splitting Steel - Returning Projectile - Brutality - Vicious Projectiles
I didnt use Brutality because I had Kaoms Primacy (~470 DPS axe)
Aura Gems
Act 1 - Blood and Sand & Precision
Act 3 - Pride & Precision
Act 4 (Splitting Steel): Pride, Precision and Flesh and Stone.
I also recommend going the Mana Leech Nodes in Act 4 with Splitting Steel (The node under Vitality Void)
This build goes Precise Technique so you need to make sure your Accuracy Rating is higher than your HP. There are Accuracy Rating nodes near the Precise Technique Node which you can get (Weathered Hunter) and the Accuracy Mastery Notable (+500 to Accuracy, -2 Accuracy per Level) is good. Precision will help too.
Utility Gems
Frostblink/Flame Dash
Intimidating Cry (Sunder)
Blood Rage
Vulnerability (Sunder)
Snipers Mark - (Mark on Hit)
Corrupting Fever - Lifetap (to trigger Adrenaline yourself once you have First to Strike, Last to Fall)
https://www.twitch.tv/tuadh
00:00 - Intro
2:12:25 - Splitting Steel
4:07:00 - Mapping Starts
5:55:00 - Mostly Red Maps
6:54:22 - Eater
6:57:09 - Exarch [Nerfed] Lvl 1 to Exarch & Eater | Splitting Steel Leaguestart](https://i.ytimg.com/vi/4z_N8zDOnV4/mqdefault.jpg)
![Bleed Bow Exarch/Eater Leaguestart Full Test Run for 3.28
Path of Building
https://pobb.in/puMn8vzWNFaO
Act 1 Regex (Searchfilter)
[gr]-[gr]-[gr]|Runn|rint
Streaming sometimes on
https://www.twitch.tv/tuadh
00:00:00 - Intro
03:47:33 - Bleed Bow Switch
04:22:26 - Maps
07:32:12 - Eater
07:35:40 - Exarch Bleed Bow Exarch/Eater Leaguestart Full Test Run for 3.28](https://i.ytimg.com/vi/5o661SWP58I/mqdefault.jpg)
![Shockwave Cyclone - Dread, Exarch & Eater Leaguestart Run
Build Link
https://pobb.in/uO8IItSq8rej
It was supposed to be a 4-stone run but I ran into some kind of autocompletion bug.
Act 1 Regex (Searchfilter)
[gr]-[gr]-[gr]|Runn|rint
Streaming sometimes on
https://www.twitch.tv/tuadh
00:00:00 - Intro
01:35:55 - Cyclone (Bad staff & 3-linked initially)
03:36:08 - Maps
06:01:24 - Neglect
06:25:30 - Fear
06:44:43 - Dread
06:52:13 - Eater
06:55:22 - Exarch Shockwave Cyclone - Dread, Exarch & Eater Leaguestart Run](https://i.ytimg.com/vi/5wTUYUsbJjk/mqdefault.jpg)
![Level 1 to Tier 15 | Poison Gas Arrow Ranger Leveling [Patch 0.1]
Patch 0.1
Build is nerfed in Patch 0.2
*Final Gems*
Gas Arrow - Comorbidity - Deadly Poison - Heft
For applying Wither to Bosses:
Rain of Arrow - Chaos Infusion - Withering Touch - Persistence
For applying Shock to Bosses (optional):
Stormcaller Arrow - Conduction - Lasting Shock - Inspiration
Despair - Heightened Curse
Barrage - Premeditation
Wind Dancer - Clarity
Ghost Dance - Fast Forward
Alchemist Boon or Grim Feast
*Campaign Gem Setup*
Before Gas Arrow
Stormcaller Arrow - Martial Tempo - Scattershot (Clear) or Concentrated Effect (Single Target)
Gas Arrow - Concentrated Effect - Comorbidity - Persistence
After you have Gas Arrow you can change Stormcaller Arrow Support to:
Stormcaller Arrow - Conduction - Lasting Shock
Barrage - Premeditation
Rain of Arrow - Withering Touch - Martial Tempo (Cultist Bow required)
I put Rain of Arrows on the second weapon set where I also have the Cultist Bow (it has base flat chaos damage). Withering Touch will only apply Wither Stacks with Chaos Damage and we would only get Chaos Infusion with a Tier 3 Uncut Support Gem therefore a Cultist Bow is required. Rain of Arrow hits many times per attack which is why its chosen for applying Wither.
Keep a Level 7 Skill Gem in case you get enough Intelligence for the Despair Curse. 52 Intelligence is required for that Curse and it will improve your damage by quite a bit.
Despair - Heightened Curse
*Waystone Tier Progression*
Boss nodes are crucial for getting to Tier 15 Waystones quickly and building up a map base to sustain red waystones. Before I have a T6-T8 Waystone I path towards bossing nodes with lower tier Waystones as these are easier to sustain without Boss Nodes. Once you want to progress to higher tier waystones you start using your higher ones on Boss Nodes. Chances are that if you have killed a couple bosses one of them will drop a boss precursor emblem which allows you to add more boss nodes with a tower.
*Beginner Advice about Gear Progression*
I would stick with the Dualstring Bow Base (Normal, Advanced & Expert). They are available at 28/55/78. If another bow base is significantly better than your Dualstring Bow you might want to switch to that and replace one of the links with Scattershot and see if that setup is better.
You are looking for %inc. Physical Damage and flat Physical Damage, additional Levels to Projectile Skills on your bow. If you roll a decent bow I would use Blacksmith Whetstones, Artificers Orbs and Iron Runes on it.
You can roll Physical Damage on your Quiver, Rings and Gloves. Additional Levels to Projectile Skills on Quiver and Bow is helpful too. Quiver can also roll increased Damage with Bow Skills which will help.
https://www.twitch.tv/tuadh
0:00 - Intro
8:25:55 - Act 3 Cruel Doryani & Mapping Starts
11:28:45 - T15 Waystone, Boss & Gear Overview Level 1 to Tier 15 | Poison Gas Arrow Ranger Leveling [Patch 0.1]](https://i.ytimg.com/vi/6ESeUiwxUHk/mqdefault.jpg)
