@ArchitectofGames
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Adam Millard - The Architect of Games | Refactionizing 4x: The Civilization Problem @ArchitectofGames | Uploaded 7 years ago | Updated 5 hours ago
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The 4X genre is an often-overlooked part of gaming history with an illustrious past that had fallen out of favor until recently. The Architect explores how new games in this once-great genre can go about standing on their own merits, rather than being slaves to the legacy of Civilization.
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Refactionizing 4x: The Civilization Problem @ArchitectofGames

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