Uploaded June 2026 | Updated September 2026, 2 weeks ago
In this new Unreal Engine 5 AI series, we're recreating the iconic trespassing system from Hitman using State Trees.
In Hitman, guards react differently depending on where the player is, whether they're allowed to be there, and how they behave when challenged.
In Part 1, we lay the foundation by creating the core AI State Tree and setting up trespassing zones throughout the level.
🔹 Complete State Tree:
👉 d3kryptionstudios.com/resource/ue5_hitman_escort_ai.html
🔹 Free animations (x6):
👉 Manny FBX - mega.nz/file/YF92iZ6T#hpk4Clm2N8KbvspXpzXszN-i9Bypz4LTDkxu6h1-VAU
👉 Manny - mega.nz/file/IBEQVSQA#_oGy9iUBe7PLUUJaMwpg0X3GwSePyITvILyo-eTlocg
👉 Synty Polygon Elven - mega.nz/file/IIUUGB6J#qtbzeuJFP0WsAldthL0sFUkjaJQ4-T178SHrPsJREhE
🔹 All animations (x19):
👉 patreon.com/posts/111817314
🧠 What We Cover:
✅ Understanding Hitman's trespassing system
✅ Creating trespassing areas
✅ Setting up State Trees
✅ Creating AI states
✅ Detecting restricted areas
✅ Building the system foundation
This series is perfect for:
• Stealth Games
• RPGs
• Open World Games
• Security Systems
• NPC Behaviour Systems
#UnrealEngine5 #StateTree #Hitman #GameAI #UE5Tutorial #stealthgameplay
🤗 Connect With Me:
👉 d3kryptionstudios.com
🔷 More Unreal Engine Tutorials:
👉 youtu.be/9620bBlTEUA
👉 youtu.be/uFigrHBluLg
🔷 Join the Community:
👉 Discord: discord.com/invite/AybHAuZDRr
👉 Twitter: https://x.com/D3kryption
👉 Instagram: instagram.com/d3kryption
👉 Patreon: patreon.com/d3kryption
🙌 Found this useful?
👍 Like the video
💬 Comment your most used shortcut
🔔 Subscribe for more UE5 tips & tricks
#UnrealEngine5 #GameAI #Hitman #StateTree #stealthgameplay
In this new Unreal Engine 5 AI series, we're recreating the iconic trespassing system from Hitman using State Trees.
In Hitman, guards react differently depending on where the player is, whether they're allowed to be there, and how they behave when challenged.
In Part 1, we lay the foundation by creating the core AI State Tree and setting up trespassing zones throughout the level.
🔹 Complete State Tree:
👉 d3kryptionstudios.com/resource/ue5_hitman_escort_ai.html
🔹 Free animations (x6):
👉 Manny FBX - mega.nz/file/YF92iZ6T#hpk4Clm2N8KbvspXpzXszN-i9Bypz4LTDkxu6h1-VAU
👉 Manny - mega.nz/file/IBEQVSQA#_oGy9iUBe7PLUUJaMwpg0X3GwSePyITvILyo-eTlocg
👉 Synty Polygon Elven - mega.nz/file/IIUUGB6J#qtbzeuJFP0WsAldthL0sFUkjaJQ4-T178SHrPsJREhE
🔹 All animations (x19):
👉 patreon.com/posts/111817314
🧠 What We Cover:
✅ Understanding Hitman's trespassing system
✅ Creating trespassing areas
✅ Setting up State Trees
✅ Creating AI states
✅ Detecting restricted areas
✅ Building the system foundation
This series is perfect for:
• Stealth Games
• RPGs
• Open World Games
• Security Systems
• NPC Behaviour Systems
#UnrealEngine5 #StateTree #Hitman #GameAI #UE5Tutorial #stealthgameplay
🤗 Connect With Me:
👉 d3kryptionstudios.com
🔷 More Unreal Engine Tutorials:
👉 youtu.be/9620bBlTEUA
👉 youtu.be/uFigrHBluLg
🔷 Join the Community:
👉 Discord: discord.com/invite/AybHAuZDRr
👉 Twitter: https://x.com/D3kryption
👉 Instagram: instagram.com/d3kryption
👉 Patreon: patreon.com/d3kryption
🙌 Found this useful?
👍 Like the video
💬 Comment your most used shortcut
🔔 Subscribe for more UE5 tips & tricks
#UnrealEngine5 #GameAI #Hitman #StateTree #stealthgameplay










