Uploaded May 2026 | Updated September 2026, 3 weeks ago
I would say this map has 2 really good areas while the rest feels like filler. This isn't to say it's a bad map but it doesn't feel as cohesive as the previous 2 levels.
The first standout area is the opening section with teleporter area. I really like using the different teleporters to quickly go between the various combat arenas. It's a good mix of speed and tactics since going too fast here will likely cause you to blow yourself up but the frequent teleports ensure there's always something to do.
My other favorite area is the final fight. In the 1.0 release it used to be much more difficult but was still very fun. Now it feels much more balanced while still retaining a good level of challenge.
My main problem with this map has to do mainly with a lack of explosive ammo. It makes most of the map feel tedious to play as you have to frequently rely on the Tommygun and Shotguns to take care of big groups of enemies that would otherwise be really fun to deal with using the Grenade Launcher. Most of these problems won't happen if you are playing these maps back to back but doing this map from a clean start really highlights the lack of explosives available.
Either way this is a really fun map with an epic final fight that serves as a welcome challenge.
Thanks again for watching and as always, stay Serious!
Realm of Thoth - hobu40k.itch.io/realmofthoth
I would say this map has 2 really good areas while the rest feels like filler. This isn't to say it's a bad map but it doesn't feel as cohesive as the previous 2 levels.
The first standout area is the opening section with teleporter area. I really like using the different teleporters to quickly go between the various combat arenas. It's a good mix of speed and tactics since going too fast here will likely cause you to blow yourself up but the frequent teleports ensure there's always something to do.
My other favorite area is the final fight. In the 1.0 release it used to be much more difficult but was still very fun. Now it feels much more balanced while still retaining a good level of challenge.
My main problem with this map has to do mainly with a lack of explosive ammo. It makes most of the map feel tedious to play as you have to frequently rely on the Tommygun and Shotguns to take care of big groups of enemies that would otherwise be really fun to deal with using the Grenade Launcher. Most of these problems won't happen if you are playing these maps back to back but doing this map from a clean start really highlights the lack of explosives available.
Either way this is a really fun map with an epic final fight that serves as a welcome challenge.
Thanks again for watching and as always, stay Serious!
Realm of Thoth - hobu40k.itch.io/realmofthoth










