Uploaded August 2013 | Updated September 2026, 5 hours ago
An invisible cube catch some water but I accidentally placed the floor too high up so the water goes through the floor before splashing up. I also think the viscosity need to be adjusted, what do you think?
The water particles are calculated with Realflow while the rendering have been done in Cinema 4D. The same thing can also be created in Blender.
An invisible cube catch some water but I accidentally placed the floor too high up so the water goes through the floor before splashing up. I also think the viscosity need to be adjusted, what do you think?
The water particles are calculated with Realflow while the rendering have been done in Cinema 4D. The same thing can also be created in Blender.




![Climbing the Tunnel the whole way for the first time [4K]
For the first time I managed to climb all the way to the top of a level 6B problem in the tunnel at Klättercentret at Telefonplan in Stockholm. Fun but tough.
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