Uploaded June 2026 | Updated September 2026, 3 weeks ago
Playthrough of Real Robot Battle Line Extra Routes part 5 0f 6. In this part i will be taking on the Shade Base: Recovery map after making sure everyone is setup correctly. In this map the enemies are Generic Pilots on Zaku IIs and GM Is but the Commanders here are Aura Battlers namely Galamity, Dar and Nyet piloting Vierres. In a playthrough if you do not select this map, those 3 wont appear in the Gallery. At first glance this map looks really tame but what makes it way more difficult then Lebut Base is that theres a ungodly amount of enemy reinforcements in this map as the turns go on. For strategy first i rush forward with the Gun Cannons with Gadem on the Guntank safely behind for good measure on the first batch of enemies but most of my party i start to move them left of the map for me to prepare an ambush for the first reinforcement. At turn 4 some GM IIs and Goufs will join the fight and since i had plenty of time to properly ambush their spawn, the party can wipe most of them in a single turn. Then at turn 6 the final reinforcement will come with more GM IIs but also some Gelgoogs now. Like the Green Zaku IIs that the enemies use that has less armor then the Char Custom, the Green Gelgoogs have less Armor, Mobility and movement range but they still have that beefy 3300 HP. I wouldn’t be able to properly setup my party to ambush this next wave so instead i back away with everyone but the Gun Cannons and let them come forward first. Then i attack the Gelgoogs outside their attack range and set up my party in a way that they will only be able to reach the Gun Cannons and not the rest of the party. Once they are done its time now to deal with the Aura Battlers so bait them to attack Hayato with Iron Wall activate. They wont die in just one hit of the Beam Rifle so i setup them for Kai to kill 2 of them with Good Luck activated. Once the map is over there will be a dialogue choice which affects which Mech you will trade for the Choir Hi-Boost instead of just gaining it like on Lebut Base: The first option trades the Choir Demonic for it while the second option trades the Choir Boost for it. Its very much advised to pick option 2 as the Choir Demonic is just too good. The third option basically means you wont get the Choir Hi-Boost at all XD! This is why this map is much inferior to Lebut base as you get less money, its more difficult, the reward is a trade while in Lebut you keep everything and just gains the Choir Hi-Boost and to top it all off you wont get a chance to use Zet Light even if for only one map at best but still. Once this map is over i do some setup changes with the equipped mech parts then i max out the HP of the Gun Cannon while almost maxing the 240mm Cannons power as well. The next map will be the last one for this particular as there will be the secret “Earth” map that i only showcased in my first run but didn’t go through with it because its less money overall in a run. As always i will be detailing everything in the comments.
#RealRobotBattleLine,#rpg,#tacticalrpg,#banpresto,#ps1,#playstation
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Playthrough of Real Robot Battle Line Extra Routes part 5 0f 6. In this part i will be taking on the Shade Base: Recovery map after making sure everyone is setup correctly. In this map the enemies are Generic Pilots on Zaku IIs and GM Is but the Commanders here are Aura Battlers namely Galamity, Dar and Nyet piloting Vierres. In a playthrough if you do not select this map, those 3 wont appear in the Gallery. At first glance this map looks really tame but what makes it way more difficult then Lebut Base is that theres a ungodly amount of enemy reinforcements in this map as the turns go on. For strategy first i rush forward with the Gun Cannons with Gadem on the Guntank safely behind for good measure on the first batch of enemies but most of my party i start to move them left of the map for me to prepare an ambush for the first reinforcement. At turn 4 some GM IIs and Goufs will join the fight and since i had plenty of time to properly ambush their spawn, the party can wipe most of them in a single turn. Then at turn 6 the final reinforcement will come with more GM IIs but also some Gelgoogs now. Like the Green Zaku IIs that the enemies use that has less armor then the Char Custom, the Green Gelgoogs have less Armor, Mobility and movement range but they still have that beefy 3300 HP. I wouldn’t be able to properly setup my party to ambush this next wave so instead i back away with everyone but the Gun Cannons and let them come forward first. Then i attack the Gelgoogs outside their attack range and set up my party in a way that they will only be able to reach the Gun Cannons and not the rest of the party. Once they are done its time now to deal with the Aura Battlers so bait them to attack Hayato with Iron Wall activate. They wont die in just one hit of the Beam Rifle so i setup them for Kai to kill 2 of them with Good Luck activated. Once the map is over there will be a dialogue choice which affects which Mech you will trade for the Choir Hi-Boost instead of just gaining it like on Lebut Base: The first option trades the Choir Demonic for it while the second option trades the Choir Boost for it. Its very much advised to pick option 2 as the Choir Demonic is just too good. The third option basically means you wont get the Choir Hi-Boost at all XD! This is why this map is much inferior to Lebut base as you get less money, its more difficult, the reward is a trade while in Lebut you keep everything and just gains the Choir Hi-Boost and to top it all off you wont get a chance to use Zet Light even if for only one map at best but still. Once this map is over i do some setup changes with the equipped mech parts then i max out the HP of the Gun Cannon while almost maxing the 240mm Cannons power as well. The next map will be the last one for this particular as there will be the secret “Earth” map that i only showcased in my first run but didn’t go through with it because its less money overall in a run. As always i will be detailing everything in the comments.
#RealRobotBattleLine,#rpg,#tacticalrpg,#banpresto,#ps1,#playstation
If you enjoy the contents of my channel as much as how much i love making then, don't forget to like,share,subscribe,turn on the bells of notification and most importantly, have fun!
➡️Link to subscription: youtube.com/channel/UCcVChpLOprbQw_jrJpBbXzA










