Real Robot Battle Line (PS1) Playthrough - Part 4 - Zeons Child (Perfect Play/Tricky Map) @Rugalbernstein777
Real Robot Battle Line (PS1) Playthrough - Part 4 - Zeons Child (Perfect Play/Tricky Map)  @Rugalbernstein777
Uploaded May 2026 | Updated September 2026, 2 weeks ago
Playthrough of Real Robot Battle Line Scirocco Route for the PS1 part 4. In this part i take on the Zeon’s Child Map after making sure everyone is setup correctly. For starters before i begin the map i do some upgrades on the Drumlos attacks, the Zeta Gundam and the Gun Cannons as this map can actually be pretty tricky as i change Show Zama’s part instead for the I-Field Generator and instead equip the Enhanced Aura Mars on Marvel’s Drumlo. The enemies in this map have Generic Pilots mostly on Gaza-Cs and then a few on Galbaldy Betas and Marasais. For the Commanders we have some famous and notorious heavy hitters here starting with Char Aznable himself in the Zeong, everyones crush aka Haman Karn piloting the Qubeley, Anavel Gato piloting the Physalis Gundam and finally Paptimus Scirocco himself piloting the Gaplant. Char’s level will differ based on what level he was when he left you way back in the beginning if the game so his level can be lower then what you see in this video. Haman’s Qubeley has the Psyco Frame equipped which is one of those Series exclusive parts that grants a lot of stat bonuses. She can reliably hit even Show with the Qubeley’s Funnels which is why i equipped the I-Field on him. Gato and the Physalis are the only things in Real Robot Battle Line when it comes to the Gundam 0083 and like in the anime, the Physalis is well known for its Atomic Bazooka which ingame has a base power of 7300 making it the 2nd most powerful attack in the game but the CPU will never use it and oddly enough it has a Beam Rifle where in the anime it didn’t have one. Its large Shield can auto block with a 45% chance from the front making it the other of the 2 units in the game with a large shield. Scirocco’s Gaplant is equipped with the Beam Generator which is basically a stronger version of the I-Field part where it blocks Beam ranged attacks up to 1500 instead of just 1000. As far as strategies, Char isn’t gonna be a problem as he is underleveled and if either you attack him with Musica or Sayla or the CPU chooses to attack one of then, he will flee immediately and you do not want it as his Zeong offers a lot of money upon destruction. Kamille on the Hi-Nu Gundam will be able to easily destroy him as i will leave the use of the Good Luck Command for the other 3 despite Zeong offering the highest payout do to strategical purposes. The Physalis is not a problem at all as all his other attacks are on the weak side. Only ever try to attack it from behind or its right side as otherwise its chance to auto block is gonna be annoying but if you cant you can just use the good old inbattle savescumming and reload if he blocks. The I-Field on Show will take care of Haman no problem but a tiny bit of damage might go through. Scirocco at this point also wont be a problem for Show. It’s a good idea to catch up on levels on some of the allies that were behind abit once all the Commanders are done. After the map is over, i check all the parts that i got and properly equip then especially the Psyco Frame on the Hi-Nu Gundam which grants Movement +1, Mobility +10, Attack power +10%, Armor +300, Hit rate +10%. Then after that i save the game. As always i will be detailing everything in the comments.


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Real Robot Battle Line (PS1) Playthrough - Part 4 - Zeon's Child (Perfect Play/Tricky Map)

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