Quake Live Gamplay: Best of the Worst @Naceo
Quake Live Gamplay: Best of the Worst  @Naceo
Uploaded September 2014 | Updated September 2026, 12 hours ago
I forgot to mute my mic while recording so prepare to hear some frantic key mashing and the occasional muttering. Anywho, If you where wondering what the lord of the scrubs looks like...
For the steam release of Quake Live they changed the default rule set so that new players won't get obliterated as badly.

Mostly in the sense that given a loadout option and item respawn timers mean that map knowledge isn't "as" important and I say that in it's most literal meaning. Getting that quad damage or red armor in the correct time is still pretty damn important. For instance, I am pretty sure only me and one other dude in the match knew where the BFGIDK was (even though I never did use it correctly). Also helps to know where the hell you are going.

On the movement front, they simplified gaining momentum via bunny hopping to holding down the spacebar and away you go. Kinda like how tribes eventually simplified skiing to a single button function. Hey, anything that brings hidden game mechanics into the realm of actual discoverability is okay in my book.

So yeah, still a lot of frantic action and it's fun as hell.
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Quake Live Gamplay: Best of the Worst

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