Quake Brutalist Jam III [17] Watertight @BANGPuddingMuffin
Quake Brutalist Jam III [17] Watertight  @BANGPuddingMuffin
Uploaded May 2026 | Updated September 2026, 2 weeks ago
I know this was a jam, so the creators have limited time to enact their vision, and I'm no mapping expert, so there's quite possibly something I'm missing, but I don't see the point of putting a vore in a place where it's set up so I will see it when I'm out of range, no enemies to push me towards it, and so I can plink away at it.

Actually, now that I think about it, this might be because I'm playing on normal, which is almost certainly not the one that people are designing for.

Anyway, cool maps.
Quake Brutalist Jam III [17] WatertightDelta Particles [7F] Xen OutStarship Troopers: Ultimate Bug War! [4] Surely Not a TrapDoom: The Dark Ages [4] Parry Parry ParryDoom: The Dark Ages [19] Harboring a GrudgeVoltage High Society [3] Having a BallDelta Particles [4] Soldier ShowdownSorry Were Closed [3] Going for a SwimQuake Brutalist Jam III [38] The Big Level Pt. 1Doom: The Dark Ages [6] Out and AboutFear the Spotlight [2] Spin CycleResident Evil 7 (Take 2) [6] Boat Life
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Quake Brutalist Jam III [17] Watertight

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