Uploaded August 2026 | Updated September 2026, 2 weeks ago
They didn't even bother to explain why the robots went rogue, which, that's fine.
Kind of ready to bounce off to Xen.
They didn't even bother to explain why the robots went rogue, which, that's fine.
Kind of ready to bounce off to Xen.
![Sorry Were Closed [3] Going for a Swim
For some reason I didnt expect to get anything beyond the pistol. Im being pretty cavalier with my ammo, but after all the survival horror games Ive played recently, Ive realized that pretty much none of them dont just let you kill everything. Sorry Were Closed [3] Going for a Swim](https://i.ytimg.com/vi/sx5OMq8Xqc4/mqdefault.jpg)
![Quake Brutalist Jam III [38] The Big Level Pt. 1
Really holding back the guns. Wonder if I missed any, or this is intended. No really hard fights yet, so Im guessing its intended. Quake Brutalist Jam III [38] The Big Level Pt. 1](https://i.ytimg.com/vi/t38c-yG26o8/mqdefault.jpg)
![Doom: The Dark Ages [6] Out and About
Hey, I died quite a few times. Always feels like it happens when I get greedy and start wanting to play the game, not parry, but I guess thats the design. Doom: The Dark Ages [6] Out and About](https://i.ytimg.com/vi/tFXwHGT48vY/mqdefault.jpg)
![Fear the Spotlight [2] Spin Cycle
Theyve really tuned this guys patrols to be as convenient as possible, but I dont mind it. Fear the Spotlight [2] Spin Cycle](https://i.ytimg.com/vi/tKU5wlXsvrk/mqdefault.jpg)
![Resident Evil 7 (Take 2) [6] Boat Life
Well, I picked the wrong time to just do the boss fight, thinking it couldnt be too hard. I forgot that its followed by a long section with no saves. Oh well.
They really paper over how Mia was helping make biological weapons in RE8. Resident Evil 7 (Take 2) [6] Boat Life](https://i.ytimg.com/vi/tVb86fiyTzU/mqdefault.jpg)
![Ninja Gaiden: Ragebound [4] CIA Confrontation
Ninja Gaiden: Ragebound [4] CIA Confrontation Ninja Gaiden: Ragebound [4] CIA Confrontation](https://i.ytimg.com/vi/tYbesgPDBeM/mqdefault.jpg)
![Madvent Calendar 5: Post Mortem [16] Promise of the Glasshouses // Alice
Madvent Calendar 5: Post Mortem [16] Promise of the Glasshouses // Alice Madvent Calendar 5: Post Mortem [16] Promise of the Glasshouses // Alice](https://i.ytimg.com/vi/tr6ep3DC_aQ/mqdefault.jpg)
![Mr. Suns Hatbox [3] Second Hat
Wish my level 10 guy didnt have a panic that was so easily triggered. Mr. Suns Hatbox [3] Second Hat](https://i.ytimg.com/vi/u3Xgsb6fxj0/mqdefault.jpg)
![Flowstone Saga [14] Return to the Beginning
I realized that I should go back and do that third elemental fight right after I entered the door and locked myself into like 20 episode of cutscenes. Fun.
Not sure why Mirai was running from the Zanks in the first place. Shes fought most of them before without issue.
Also another instance where starting in media res didnt actually enhance my enjoyment. Flowstone Saga [14] Return to the Beginning](https://i.ytimg.com/vi/uvPsWrI30zs/mqdefault.jpg)
![Quake Brutalist Jam III [21] Wrench Problems
That second level really showed me how much Id started to lean on the wrench. I kept wanting to pull it out for the death knights and the fiends, but it wasnt there. Quake Brutalist Jam III [21] Wrench Problems](https://i.ytimg.com/vi/vISE8pGsOh0/mqdefault.jpg)
![Angeline Era [1] Shipped In
I enjoyed the demo quite a bit. The fish bit was incredible, and it seems that they agreed because they moved it up to the critical path. Angeline Era [1] Shipped In](https://i.ytimg.com/vi/w0pyY2i8Iug/mqdefault.jpg)