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The 2.5D Gamer | Quake 4 Xbox 360 vs PC Comparison -No Commentary- @DookieCakes | Uploaded 7 months ago | Updated 15 seconds ago
The PC version is the obvious winner, however, for it's time, the 360 version would have been an excellent port as the Xbox 360 port would have run the game better than the average PC could at the time if it's release. The PC footage is on ultra settings and at 1080p via changing the config file. Quake 4 is an easy game to run now, however, for the time, the cost of a PC that could run the game on ultra settings at the max 62-63 fps the engine would allow would have been quite substantial. The 360 would have been the cheaper version to play, launch-game flaws and all. The 360 version was also 16:9 and high definition (720p), whereas the PC version is default 4:3 aspect ratio. You can change it in the console, config file, or even download a visual tweeker to change the resolution to a modern resolution.

The 360 version has framerate issues, but it was a launch game after all. I only recently picked up the 360 version of the game, and it was mostly to get the Quake II Remaster that came with it, but I am enjoying my time with Quake 4 on the 360 as well. I've always been a big fan of Quake 4 even if I understand why it and even Doom 3 are sort of the black sheep of their respective franchises. Quake 4 was another great shooter in one of my favorite eras of PC first person shooters. The era of Half-Life 2, Doom 3, F.E.A.R., Farcry, Quake 4, Swat 4, and eventually Crysis. It was such an awesome era for PC first person shooters.

Note: My PC save for the game was on a harder difficulty setting than my Xbox 360 save which explains some of the extra enemies, and the deaths.

#quake4 #xbox360 #pcgaming #quake #xbox360launch
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Quake 4 Xbox 360 vs PC Comparison -No Commentary- @DookieCakes

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