Uploaded September 2024 | Updated September 2026, 41 minutes ago
Sony PS5 Pro Launch , faster load times , upgraded graphics and a Hefty price to go with it.
Mark Cerny is done talking up the new PS5 Pro and we now know what's in store for us when the mid-cycle refresh lands in our living rooms. On paper, the PS5 Pro represents a marked step up from the original console, boosting overall rendering power by 45% thanks to a "larger" GPU, though exactly what that GPU is remains to be
The console looks to boost your game fidelity while maintaining higher framerates, all but removing the need for a 'performance' vs 'fidelity' decision when loading up a title. How? Through its new GPU boasting 67% more Compute Units than the original console, additional ray tracing effects, and AI upscaling via the brand's PlayStation Spectral Super Resolution software.
That's everything we heard about in the recent Technical Presentation, but Sony has explained more of what makes the PS5 Pro different from the PS5 on its official blog. The new console will feature Game Boost which can bring more than 8,500 games from the PS4 back catalog up to date with boosted image quality. It also packs WiFi 7, whereas the original PS5 was limited to WiFi 6. Virtual refresh rates are also on the table, as are 8K TVs. Of course, the original PS5 also launched with 8K compatibility slapped across the box, but this has been removed in the last few months.
Finally, the new PS5 Pro beats the PS5 in storage as well. Whereas the original model launched with 825GB of space, we're getting a 2TB SSD inside November's release, likely the same custom model as was featured originally.
Sony didn't make any mention of upgraded CPU features or system memory in its blog post or demonstration. For now, we're assuming that means the PS5 Pro is using the same AMD Zen 2 structure and 16GB high-speed RAM.
Outside of raw performance, there are some design changes to the latest PS5 Slim. Most noticeably, the PS5 Pro now sports a wider set of grills running along the middle of the console to keep it visually distinct. Interestingly, though, the blog posts explains that the "height is the same size as the original PS5, and the width is the same size as the current PS5 model". That likely means we're going back to a taller console design, while keeping things skinnier in the process.
PS5 Pro vs PS5: Graphics
Graphical power is where the PS5 Pro is putting most of its chips. The new console will upgrade its GPU for the first time in the PS5's life, with the new model boasting 45% faster rendering and additional resource for ray tracing and AI upscaling. On the ray tracing side that means you'll get more vivid and realistic reflections from the PS5 Pro vs the PS5. Cerny highlighted the new console's ability to track reflections off the side of individual cars in GT7, for example.
Sony PS5 Pro Launch , faster load times , upgraded graphics and a Hefty price to go with it.
Mark Cerny is done talking up the new PS5 Pro and we now know what's in store for us when the mid-cycle refresh lands in our living rooms. On paper, the PS5 Pro represents a marked step up from the original console, boosting overall rendering power by 45% thanks to a "larger" GPU, though exactly what that GPU is remains to be
The console looks to boost your game fidelity while maintaining higher framerates, all but removing the need for a 'performance' vs 'fidelity' decision when loading up a title. How? Through its new GPU boasting 67% more Compute Units than the original console, additional ray tracing effects, and AI upscaling via the brand's PlayStation Spectral Super Resolution software.
That's everything we heard about in the recent Technical Presentation, but Sony has explained more of what makes the PS5 Pro different from the PS5 on its official blog. The new console will feature Game Boost which can bring more than 8,500 games from the PS4 back catalog up to date with boosted image quality. It also packs WiFi 7, whereas the original PS5 was limited to WiFi 6. Virtual refresh rates are also on the table, as are 8K TVs. Of course, the original PS5 also launched with 8K compatibility slapped across the box, but this has been removed in the last few months.
Finally, the new PS5 Pro beats the PS5 in storage as well. Whereas the original model launched with 825GB of space, we're getting a 2TB SSD inside November's release, likely the same custom model as was featured originally.
Sony didn't make any mention of upgraded CPU features or system memory in its blog post or demonstration. For now, we're assuming that means the PS5 Pro is using the same AMD Zen 2 structure and 16GB high-speed RAM.
Outside of raw performance, there are some design changes to the latest PS5 Slim. Most noticeably, the PS5 Pro now sports a wider set of grills running along the middle of the console to keep it visually distinct. Interestingly, though, the blog posts explains that the "height is the same size as the original PS5, and the width is the same size as the current PS5 model". That likely means we're going back to a taller console design, while keeping things skinnier in the process.
PS5 Pro vs PS5: Graphics
Graphical power is where the PS5 Pro is putting most of its chips. The new console will upgrade its GPU for the first time in the PS5's life, with the new model boasting 45% faster rendering and additional resource for ray tracing and AI upscaling. On the ray tracing side that means you'll get more vivid and realistic reflections from the PS5 Pro vs the PS5. Cerny highlighted the new console's ability to track reflections off the side of individual cars in GT7, for example.
![UNCHARTED 1 PS5 REMASTERED Gameplay Walkthrough FULL GAME (4K 60FPS) Chapters 3 - 5
Uncharted 1 Drakes Fortune Gameplay Day 2 Walkthrough PS5 Commentary 2160p 60fps HD playthrough
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Uncharted: Drakes Fortune is a 2007 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. It is the first game in the Uncharted series and was released in November 2007 for PlayStation 3. The game follows Nathan Drake, the supposed descendant of explorer Sir Francis Drake, as he searches for the lost treasure of El Dorado with journalist Elena Fisher and mentor Victor Sullivan.
The development of Uncharted: Drakes Fortune began in 2005, and saw Naughty Dog altering their approach to development, as they sought to create a humanized video game that was distinct from their other entries, settling on an action-adventure game with platforming elements and a third-person perspective. The team regularly updated or wholly changed various aspects related to the story, coding, and the games design which lead to delays. The development team found influence for many of the games aesthetic elements from film, pulp magazines, and movie serials.
Extensively marketed as a PlayStation exclusive, Uncharted: Drakes Fortune received generally favorable reviews, with praise for its technical achievements, cast, characters, story, music, and production values, drawing similarities to blockbuster films. It faced some criticism for its graphical issues, short length, vehicle sections, and marked difficulty. Uncharted: Drakes Fortune sold one million copies after ten weeks of release. It was followed by the sequel Uncharted 2: Among Thieves in 2009, and was re-released on PlayStation 4 as part of Uncharted: The Nathan Drake Collection.
Gameplay in Uncharted is a combination of action-adventure gameplay elements and some 3D platforming with a third-person perspective. Platforming elements allow Nate to jump, swim, grab and move along ledges, climb and swing from ropes, and perform other acrobatic actions that allow players to make their way along the ruins in the various areas of the island that Drake explores.[12]
When facing enemies, the player can either use melee and combo attacks at close range to take out foes or can opt to use weapons.[12] Melee attacks comprise a variety of single punches, while combo attacks are activated through specific sequences of button presses that, when timed correctly, offer much greater damage; the most damaging of these is the specific brutal combo, which forces enemies to drop twice the ammunition they would normally leave.[12] Nate can only carry one pistol and one rifle at a time, and there is a limited amount of ammunition per gun. Picking up a different firearm switches that weapon for the new one. Grenades are also available at certain points, and the height of the aiming arc is adjusted by tilting the Sixaxis controller up or down. These third-person perspective elements were compared by several reviewers to Gears of War,[3][12] in that the player can have Drake take cover behind walls, and use either blind fire or aimed fire to kill enemies. In common with the aforementioned game, Uncharted lacks an actual on-screen health bar; instead, when the player takes damage, the graphics begin to lose color. While resting or taking cover for a brief period, Drakes health level, indicated by the screen color, returns to normal
#Gaming-Enthusiast #uncharteddrakesfortune #Uncharteddrakesfortuneps5 UNCHARTED 1 PS5 REMASTERED Gameplay Walkthrough FULL GAME (4K 60FPS) Chapters 3 - 5](https://i.ytimg.com/vi/QafF0sfd2NM/mqdefault.jpg)
![UNCHARTED 1 PS5 REMASTERED Gameplay Walkthrough (4K 60FPS) Chapters 1 - 3
Uncharted 1 Drakes Fortune Gameplay Walkthrough PS5 Commentary 2160p 60fps HD playthrough
Hi Gamers , if you Subscribe to my channel & turn bell notification on(which I’d really appreciate) it will let you know every time I upload so you don’t miss out 👍
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USA PlayVital Ps5 Accessories https://amzn.to/40iIvgD
USA PS5 VR2 Charging Station, PS VR2 Charging Dock https://amzn.to/3EzQFJd
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PS5 SSD EXSPANSION WITH HEAT SINK https://amzn.to/3BxMgDU
USA PS5 PlayStation DualSense Charging Station https://amzn.to/3MyMj7h
USA PlayStation 5 DualSense Edge Controller https://amzn.to/3ISdysP
Join this channel to get access to perks:
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UK Gaming Links :
UK Lizard Skins PS5 Controller Grip https://amzn.to/3A6skbm
UK Venom Carry Case for PS VR2 https://amzn.to/3XXO2rz
UK VR Face Cushion Cover and PSVR 2 Lens Protector https://amzn.to/3m6yqVw
UK PSVR2 Charging Dock VR Headset Charging Stand https://amzn.to/3kpOAci
Background Music used https://www.epidemicsound.com/referra...
DISCLAIMER: Links included in this description may be affiliate links.
If you purchase a product or service with the links that i provide, i may receive a small commission. There is no additional charge to you!
I appreciate the support for my channel so i can continue to provide you with free content.
Uncharted: Drakes Fortune is a 2007 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. It is the first game in the Uncharted series and was released in November 2007 for PlayStation 3. The game follows Nathan Drake, the supposed descendant of explorer Sir Francis Drake, as he searches for the lost treasure of El Dorado with journalist Elena Fisher and mentor Victor Sullivan.
The development of Uncharted: Drakes Fortune began in 2005, and saw Naughty Dog altering their approach to development, as they sought to create a humanized video game that was distinct from their other entries, settling on an action-adventure game with platforming elements and a third-person perspective. The team regularly updated or wholly changed various aspects related to the story, coding, and the games design which lead to delays. The development team found influence for many of the games aesthetic elements from film, pulp magazines, and movie serials.
Extensively marketed as a PlayStation exclusive, Uncharted: Drakes Fortune received generally favorable reviews, with praise for its technical achievements, cast, characters, story, music, and production values, drawing similarities to blockbuster films. It faced some criticism for its graphical issues, short length, vehicle sections, and marked difficulty. Uncharted: Drakes Fortune sold one million copies after ten weeks of release. It was followed by the sequel Uncharted 2: Among Thieves in 2009, and was re-released on PlayStation 4 as part of Uncharted: The Nathan Drake Collection.
Gameplay in Uncharted is a combination of action-adventure gameplay elements and some 3D platforming with a third-person perspective. Platforming elements allow Nate to jump, swim, grab and move along ledges, climb and swing from ropes, and perform other acrobatic actions that allow players to make their way along the ruins in the various areas of the island that Drake explores.[12]
When facing enemies, the player can either use melee and combo attacks at close range to take out foes or can opt to use weapons.[12] Melee attacks comprise a variety of single punches, while combo attacks are activated through specific sequences of button presses that, when timed correctly, offer much greater damage; the most damaging of these is the specific brutal combo, which forces enemies to drop twice the ammunition they would normally leave.[12] Nate can only carry one pistol and one rifle at a time, and there is a limited amount of ammunition per gun. Picking up a different firearm switches that weapon for the new one. Grenades are also available at certain points, and the height of the aiming arc is adjusted by tilting the Sixaxis controller up or down. These third-person perspective elements were compared by several reviewers to Gears of War,[3][12] in that the player can have Drake take cover behind walls, and use either blind fire or aimed fire to kill enemies. In common with the aforementioned game, Uncharted lacks an actual on-screen health bar; instead, when the player takes damage, the graphics begin to lose color. While resting or taking cover for a brief period, Drakes health level, indicated by the screen color, returns to normal
#Gaming-Enthusiast #uncharteddrakesfortune #Uncharteddrakesfortuneps5 UNCHARTED 1 PS5 REMASTERED Gameplay Walkthrough (4K 60FPS) Chapters 1 - 3](https://i.ytimg.com/vi/QknWBbaIIUM/mqdefault.jpg)
![Ultimate PS3 Dust Removal Guide You Never Knew About
CLEAN YOUR PLAYSTATION 3 BEFORE PLAYING AGAIN AFTER STORAGE
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Background Music used https://www.epidemicsound.com/referra...
DISCLAIMER: Links included in this description may be affiliate links.
If you purchase a product or service with the links that i provide, i may receive a small commission. There is no additional charge to you!
I appreciate the support for my channel so i can continue to provide you with free content.
Welocome to my Gaming channel, the best place for new and old playstation accessory reviews ,repairs and gaming playthroughs.
In todays video i will be sharing a well kept secret on how to clean those years of dust bunnies out of you ps3 to help keep it cool and running alot cooler
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on November 11, 2006, in Japan, followed by November 17 in North America and March 23, 2007, in Europe and Australasia. It competed primarily with Microsofts Xbox 360 and Nintendos Wii as part of the seventh generation of video game consoles.
The PlayStation 3 was built around the custom-designed Cell Broadband Engine processor, co-developed with IBM and Toshiba. SCE president Ken Kutaragi envisioned the console as a supercomputer for the living room, capable of handling complex multimedia tasks. It was the first console to use the Blu-ray disc as its primary storage medium,[8] the first to be equipped with an HDMI port, and the first capable of outputting games in 1080p (Full HD) resolution. It also launched alongside the PlayStation Network online service and supported Remote Play connectivity with the PlayStation Portable and PlayStation Vita handheld consoles. In September 2009, Sony released the PlayStation 3 Slim, which removed hardware support for PlayStation 2 games (though limited software-based emulation remained) and introduced a smaller, more energy-efficient design. A further revision, the Super Slim, was released in late 2012, offering additional refinements to the consoles form factor.
At launch, the PS3 received a mixed reception, largely due to its high price—US$599 (equivalent to $930 in 2024) for the 60 GB model and $499 (equivalent to $780 in 2024) for the 20 GB model—as well as its complex system architecture and limited selection of launch titles. The hardware was also costly to produce, and Sony sold the console at a significant loss for several years. However, the PS3 was praised for its technological ambition and support for Blu-ray, which helped Sony establish the format as the dominant standard over HD DVD. Reception improved over time, aided by a library of critically acclaimed games, the Slim and Super Slim hardware revisions that reduced manufacturing costs, and multiple price reductions. These factors helped the console recover commercially. Ultimately, the PS3 sold approximately 87.4 million units worldwide, surpassing the Xbox 360 and becoming the eighth best-selling console of all time. As of early 2019, nearly 1 billion Playstation 3 games had been sold worldwide.
The PlayStation 4 was released in November 2013 as the PS3s successor. Sony began phasing out the PlayStation 3 within two years. Shipments ended in most regions by 2016, with final production continuing for the Japanese market until May 29, 2017.
#Gamingenthusiast22 #Howtocleanps3 #Ps3secret #Ps3overheating Ultimate PS3 Dust Removal Guide You Never Knew About](https://i.ytimg.com/vi/RNoPhl4qWOY/mqdefault.jpg)






![PlayVital Silicone Controller Grips : How to Fit On Ps5 Dualsense Controller / Are They Worth It
PlayVital Mecha Edition Soft Controller Silicone Case Grips for ps5
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I appreciate the support for my channel so i can continue to provide you with free content.
The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced in 2019 as the successor to the PlayStation 4, the PS5 was released on November 12, 2020, in Australia, Japan, New Zealand, North America, and South Korea, with worldwide release following a week later. The PS5 is part of the ninth generation of video game consoles
The base model includes an optical disc drive compatible with Ultra HD Blu-ray discs. The Digital Edition lacks this drive, allowing it to serve as a lower-cost model for those who prefer to buy games through digital download. The two variants were launched simultaneously
The PlayStation 5s main hardware features include a solid-state drive customized for high-speed data streaming to enable significant improvements in storage performance, an AMD GPU capable of 4K resolution display at up to 120 frames per second, hardware-accelerated ray tracing for realistic lighting and reflections, and the Tempest Engine allowing for hardware-accelerated 3D audio effects. Other features include the Dual Sense controller with haptic feedback and backward compatibility with most of the PlayStation 4 and PlayStation VR games
The PlayStation 5 is powered by a custom system on a chip (SoC) designed in tandem by AMD and Sony,[32] integrating a custom 7 nm AMD Zen 2 CPU with eight cores running at a variable frequency capped at 3.5 GHz. The integrated GPU is also a custom unit based on AMDs RDNA 2 graphics architecture. The GPU has 36 compute units running at a variable frequency capped at 2.23 GHz, making it capable of a peak theoretical performance of 10 teraflops. The GPU supports hardware-accelerated real-time ray tracing, a rendering technique that allows for realistic lighting and reflections.[10] The console has 16 GB of GDDR6 SDRAM with a peak bandwidth of 448 GB/s,[33] and integrates Bluetooth 5.1, and 802.11ax (Wi-Fi 6)
Both the CPU and GPU are monitored by a special boost system incorporating AMDs Smart Shift technology that adjusts the frequency of these units based on the current activities of both to target ideal constant power drawn and a model SoC performance profile.[clarification needed] For example, if the CPU is running at lower activity, the boost system may reduce its frequency and increase the frequency of the GPU for higher performance without otherwise affecting power use or cooling
The cooling system includes a double-sided cooling fan for air intake that is 120 mm in diameter and 45 mm thick, and a large heat sink with a standard heat pipe design that Sony says has a shape and airflow [which] make it possible to achieve the same performance as a vapor chamber. SoC cooling includes a liquid metal thermal conductor which sits between the SoC and heat sink. The system contains a 350-watt power supply. Sony developed the PlayStation 5 to consume less energy than the PlayStation 4 for suspended gameplay states
The console has a new audio technology called Tempest Engine, allowing hundreds of simultaneous sound sources compared to 50 for the PlayStation 4
Storage architecture
The internal storage of the PlayStation 5 is a custom-built 825 GB solid-state drive (667 GB available)[ with a 12-channel interface, achieving a raw throughput of 5.5 GB/s. This atypical drive size was found to be optimal for the 12-channel pathway rather than a more common 512 GB or 1 TB unit. With a dedicated decompression unit supporting zlib and the new Oodle Kraken protocol from RAD Game Tools, the unit has a typical throughput of 8–9 GB/s]
#GamingEnthusiast #playvital PlayVital Silicone Controller Grips : How to Fit On Ps5 Dualsense Controller / Are They Worth It](https://i.ytimg.com/vi/TR5IyAyYszg/mqdefault.jpg)
