Uploaded March 2023 | Updated September 2026, 1 hour ago
LAST OF US PT:2 ABBIE Takes on the Rat Boss in Hospital .
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The Last of Us Part II is a 2020 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment for the PlayStation 4. Set five years after The Last of Us (2013), the game focuses on two playable characters in a post-apocalyptic United States whose lives intertwine: Ellie, who sets out in revenge for a murder, and Abby, a soldier who becomes involved in a conflict between her militia and a religious cult. The game uses a third-person perspective; the player must fight human enemies and cannibalistic zombie-like creatures with firearms, improvised weapons, and stealth.
Development of The Last of Us Part II began in 2014, soon after the release of The Last of Us Remastered. Neil Druckmann returned as creative director, co-writing the story with Halley Gross. The themes of revenge and retribution were inspired by Druckmann's experiences growing up in Israel. Ashley Johnson reprises her role as Ellie, while Laura Bailey was cast as Abby. Their performances included the simultaneous recording of motion and voice. The developers pushed the technical capabilities of the PlayStation 4 during development.
The Last of Us Part II is an action-adventure game played from a third-person perspective featuring elements of the survival horror genre. The player traverses post-apocalyptic environments such as buildings and forests to advance the story. The player can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. Control intermittently switches between Ellie and Abby; the player also briefly controls Joel in the opening sequence. The nimble nature of the player character introduces platforming elements, allowing the player to jump and climb to traverse environments and gain advantages during combat. The player can break glass objects such as windows to access certain areas or obtain supplies. Some areas are navigated by horse or boat.
In combat, the player can use long-range weapons such as rifles and bows, and short-range weapons such as pistols and revolvers. The player is able to scavenge limited-use melee weapons such as machetes and hammers, and throw bricks and bottles to distract or attack enemies. Collected items can be used to upgrade weapons at workbenches or craft equipment such as health kits, Molotov cocktails, and makeshift silencers. The player can collect supplements to upgrade skills in a skill tree; training manuals found throughout the environment unlock additional skill tree branches, allowing upgrades to attributes such as the health meter, crafting speed, and ammunition types.
Though the player can attack enemies directly, they can also use stealth to attack undetected or sneak past them. "Listen Mode" allows the player to locate enemies through a heightened sense of hearing and spatial awareness, indicated as outlines visible through walls and objects. In the cover system, the player can crouch behind obstacles to gain advantages in combat, and can also crawl in a prone position to evade enemies. Hostile enemies use artificial intelligence; they may take cover or call for assistance, and can take advantage when the player is distracted, out of ammunition, or in a fight. The player may be impaled by an arrow, which will progressively decrease their health meter and disables Listen Mode until removed when in cover. Player companions, such as Dina, assist in combat by killing enemies or announcing their location. The game also introduces guard dogs that track the player's scent, which can be visualized in Listen Mode
#GamingEnthusiast22 #lastofuspart2gameplay #lastofuspartii
LAST OF US PT:2 ABBIE Takes on the Rat Boss in Hospital .
Hi Gamers , if you Subscribe to my channel & turn bell notification on(which I’d really appreciate) it will let you know every time I upload so you don’t miss out 👍
LINKS:USA The Last of Us Part II - Ps4 / Ps5 amzn.to/3CqJ1Ap
USA Playstation Games & Accessories amzn.to/3U01GKa
USA PS5 Console- Horizon Forbidden West Bundle amzn.to/3RDlgKj
USA PlayVital Black Nylon Dust Cover for PS5 amzn.to/3Ikgo7z
USA Precision Screwdriver Set amzn.to/3N3ib3e
PS5 SSD EXSPANSION WITH HEAT SINK amzn.to/3BxMgDU
USA PS5 Playstation DualSense Charging Stationamzn.to/3MyMj7h
USA PlayStation 5 DualSense Wireless Controller amzn.to/3abNknx
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Music https://www.epidemicsound.com/referra...
DISCLAIMER: Links included in this description may be affiliate links.
If you purchase a product or service with the links that i provide, i may receive a small commission. There is no additional charge to you!
I appreciate the support for my channel so i can continue to provide you with free content.
The Last of Us Part II is a 2020 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment for the PlayStation 4. Set five years after The Last of Us (2013), the game focuses on two playable characters in a post-apocalyptic United States whose lives intertwine: Ellie, who sets out in revenge for a murder, and Abby, a soldier who becomes involved in a conflict between her militia and a religious cult. The game uses a third-person perspective; the player must fight human enemies and cannibalistic zombie-like creatures with firearms, improvised weapons, and stealth.
Development of The Last of Us Part II began in 2014, soon after the release of The Last of Us Remastered. Neil Druckmann returned as creative director, co-writing the story with Halley Gross. The themes of revenge and retribution were inspired by Druckmann's experiences growing up in Israel. Ashley Johnson reprises her role as Ellie, while Laura Bailey was cast as Abby. Their performances included the simultaneous recording of motion and voice. The developers pushed the technical capabilities of the PlayStation 4 during development.
The Last of Us Part II is an action-adventure game played from a third-person perspective featuring elements of the survival horror genre. The player traverses post-apocalyptic environments such as buildings and forests to advance the story. The player can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. Control intermittently switches between Ellie and Abby; the player also briefly controls Joel in the opening sequence. The nimble nature of the player character introduces platforming elements, allowing the player to jump and climb to traverse environments and gain advantages during combat. The player can break glass objects such as windows to access certain areas or obtain supplies. Some areas are navigated by horse or boat.
In combat, the player can use long-range weapons such as rifles and bows, and short-range weapons such as pistols and revolvers. The player is able to scavenge limited-use melee weapons such as machetes and hammers, and throw bricks and bottles to distract or attack enemies. Collected items can be used to upgrade weapons at workbenches or craft equipment such as health kits, Molotov cocktails, and makeshift silencers. The player can collect supplements to upgrade skills in a skill tree; training manuals found throughout the environment unlock additional skill tree branches, allowing upgrades to attributes such as the health meter, crafting speed, and ammunition types.
Though the player can attack enemies directly, they can also use stealth to attack undetected or sneak past them. "Listen Mode" allows the player to locate enemies through a heightened sense of hearing and spatial awareness, indicated as outlines visible through walls and objects. In the cover system, the player can crouch behind obstacles to gain advantages in combat, and can also crawl in a prone position to evade enemies. Hostile enemies use artificial intelligence; they may take cover or call for assistance, and can take advantage when the player is distracted, out of ammunition, or in a fight. The player may be impaled by an arrow, which will progressively decrease their health meter and disables Listen Mode until removed when in cover. Player companions, such as Dina, assist in combat by killing enemies or announcing their location. The game also introduces guard dogs that track the player's scent, which can be visualized in Listen Mode
#GamingEnthusiast22 #lastofuspart2gameplay #lastofuspartii



![PlayVital Silicone Controller Grips : How to Fit On Ps5 Dualsense Controller / Are They Worth It
PlayVital Mecha Edition Soft Controller Silicone Case Grips for ps5
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Background Music used https://www.epidemicsound.com/referra...
DISCLAIMER: Links included in this description may be affiliate links.
If you purchase a product or service with the links that i provide, i may receive a small commission. There is no additional charge to you!
I appreciate the support for my channel so i can continue to provide you with free content.
The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced in 2019 as the successor to the PlayStation 4, the PS5 was released on November 12, 2020, in Australia, Japan, New Zealand, North America, and South Korea, with worldwide release following a week later. The PS5 is part of the ninth generation of video game consoles
The base model includes an optical disc drive compatible with Ultra HD Blu-ray discs. The Digital Edition lacks this drive, allowing it to serve as a lower-cost model for those who prefer to buy games through digital download. The two variants were launched simultaneously
The PlayStation 5s main hardware features include a solid-state drive customized for high-speed data streaming to enable significant improvements in storage performance, an AMD GPU capable of 4K resolution display at up to 120 frames per second, hardware-accelerated ray tracing for realistic lighting and reflections, and the Tempest Engine allowing for hardware-accelerated 3D audio effects. Other features include the Dual Sense controller with haptic feedback and backward compatibility with most of the PlayStation 4 and PlayStation VR games
The PlayStation 5 is powered by a custom system on a chip (SoC) designed in tandem by AMD and Sony,[32] integrating a custom 7 nm AMD Zen 2 CPU with eight cores running at a variable frequency capped at 3.5 GHz. The integrated GPU is also a custom unit based on AMDs RDNA 2 graphics architecture. The GPU has 36 compute units running at a variable frequency capped at 2.23 GHz, making it capable of a peak theoretical performance of 10 teraflops. The GPU supports hardware-accelerated real-time ray tracing, a rendering technique that allows for realistic lighting and reflections.[10] The console has 16 GB of GDDR6 SDRAM with a peak bandwidth of 448 GB/s,[33] and integrates Bluetooth 5.1, and 802.11ax (Wi-Fi 6)
Both the CPU and GPU are monitored by a special boost system incorporating AMDs Smart Shift technology that adjusts the frequency of these units based on the current activities of both to target ideal constant power drawn and a model SoC performance profile.[clarification needed] For example, if the CPU is running at lower activity, the boost system may reduce its frequency and increase the frequency of the GPU for higher performance without otherwise affecting power use or cooling
The cooling system includes a double-sided cooling fan for air intake that is 120 mm in diameter and 45 mm thick, and a large heat sink with a standard heat pipe design that Sony says has a shape and airflow [which] make it possible to achieve the same performance as a vapor chamber. SoC cooling includes a liquid metal thermal conductor which sits between the SoC and heat sink. The system contains a 350-watt power supply. Sony developed the PlayStation 5 to consume less energy than the PlayStation 4 for suspended gameplay states
The console has a new audio technology called Tempest Engine, allowing hundreds of simultaneous sound sources compared to 50 for the PlayStation 4
Storage architecture
The internal storage of the PlayStation 5 is a custom-built 825 GB solid-state drive (667 GB available)[ with a 12-channel interface, achieving a raw throughput of 5.5 GB/s. This atypical drive size was found to be optimal for the 12-channel pathway rather than a more common 512 GB or 1 TB unit. With a dedicated decompression unit supporting zlib and the new Oodle Kraken protocol from RAD Game Tools, the unit has a typical throughput of 8–9 GB/s]
#GamingEnthusiast #playvital PlayVital Silicone Controller Grips : How to Fit On Ps5 Dualsense Controller / Are They Worth It](https://i.ytimg.com/vi/TR5IyAyYszg/mqdefault.jpg)






