Uploaded April 2019 | Updated September 2026, 2 weeks ago
Gran Turismo 5 running on the RPCS3 PS3 emulator. Using 3840 x 2160 scaling resolution. A couple time trials and a race testing out performance.
GT5 is somewhat playable on RPCS3. Still has a lot of glitches but really nice progress now. Speed is good in time trials but can slow down a lot in races. For me, using 4k resolution had a hit on fps. Probably on average a 20%+ hit compared to native resolution. It seems using 720p default resolution is more stable than 1080p but 1080p gets rid of a lot of black screen glitches, mostly seen during replays.
build used: ci.appveyor.com/api/buildjobs/edaykusau6ktm16a/artifacts/rpcs3-v0.0.6-7909-a254a203_win64.7z
GT5 BCUS-98114 (1.12 update)
4790k + TSX enabled
rpcs3.net
Gran Turismo 5 running on the RPCS3 PS3 emulator. Using 3840 x 2160 scaling resolution. A couple time trials and a race testing out performance.
GT5 is somewhat playable on RPCS3. Still has a lot of glitches but really nice progress now. Speed is good in time trials but can slow down a lot in races. For me, using 4k resolution had a hit on fps. Probably on average a 20%+ hit compared to native resolution. It seems using 720p default resolution is more stable than 1080p but 1080p gets rid of a lot of black screen glitches, mostly seen during replays.
build used: ci.appveyor.com/api/buildjobs/edaykusau6ktm16a/artifacts/rpcs3-v0.0.6-7909-a254a203_win64.7z
GT5 BCUS-98114 (1.12 update)
4790k + TSX enabled
rpcs3.net










