Uploaded May 2018 | Updated September 2026, 2 weeks ago
Some gameplay testing out SotC HD on the RPCS3 PS3 emulator for Windows PC. Haswell TSX is enabled.
PPU LLVM / SPU ASMJIT/ Vulkan
2 SPU threads
SPU loop enabled
GPU texture scaling enabled
fps limit off
RPCS3 build used: ci.appveyor.com/api/buildjobs/5am6jgp2ywscj3ug/artifacts/rpcs3-v0.0.5-edde2514_win64.7z
Game seems to run ok. Didn't have any real issues with about an hour of play. It does seem to be very cpu intensive.
my PC:
CPU: i7 4790k 4.5 GHZ (hyperthreading enabled)
RAM: 16GB Ripjaws 2000MHZ CL10
GPU: GTX 1050ti
OS: Windows 7 Pro 64-bit
recorded using Shadowplay
#rpcs3
#sotc
Some gameplay testing out SotC HD on the RPCS3 PS3 emulator for Windows PC. Haswell TSX is enabled.
PPU LLVM / SPU ASMJIT/ Vulkan
2 SPU threads
SPU loop enabled
GPU texture scaling enabled
fps limit off
RPCS3 build used: ci.appveyor.com/api/buildjobs/5am6jgp2ywscj3ug/artifacts/rpcs3-v0.0.5-edde2514_win64.7z
Game seems to run ok. Didn't have any real issues with about an hour of play. It does seem to be very cpu intensive.
my PC:
CPU: i7 4790k 4.5 GHZ (hyperthreading enabled)
RAM: 16GB Ripjaws 2000MHZ CL10
GPU: GTX 1050ti
OS: Windows 7 Pro 64-bit
recorded using Shadowplay
#rpcs3
#sotc










