Uploaded July 2022 | Updated September 2026, 1 week ago
A demo I wrote while at Visual Science (probably around 2000), where I ported my ZX Spectrum emulator to the PS2 and then ran 4 of them at once. I did want to do 6 so I could stick them on a cube, but I couldn't run it fast enough. So instead.... I stuck a sub-division surfaces model on top.
I've written up how it's done over on my Patreon, along with some other cool member posts.
Patreon: patreon.com/posts/69711292
A demo I wrote while at Visual Science (probably around 2000), where I ported my ZX Spectrum emulator to the PS2 and then ran 4 of them at once. I did want to do 6 so I could stick them on a cube, but I couldn't run it fast enough. So instead.... I stuck a sub-division surfaces model on top.
I've written up how it's done over on my Patreon, along with some other cool member posts.
Patreon: patreon.com/posts/69711292










