@MikeDailly
  @MikeDailly
Mike Dailly | ZXNext Armalyte Progress - scrolling update @MikeDailly | Uploaded August 2023 | Updated October 2024, 1 day ago.
Added in a starfield using Layer 2's 320x256 screen mode. This was complicated due to the vertical strip nature of the screen, so as stars move across it, we swap banks. But I've managed to keep it pretty fast for the 64 stars it's doing...

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ZXNext Armalyte Progress - scrolling updateCamperdown Rd, Dundee flooding. Impassable on foot.  (20/10/23)Realtime 2D Lighting engineSuper Crate Box for the ZX Spectrum NextZXNext Armalyte Progress - Player ship movementRealtime 2D LightingNew #CSpect audio/video syncing - Playing WarhawkOld school voxel landscape

ZXNext Armalyte Progress - scrolling update @MikeDailly

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